Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
1. Modify the DDA algorithm for negative sloped lines; discuss both the cases i.e., slope > 1 and 0 < slope < 1.
Ans. For the generation of lines along with negative slopes as:
Slope < 1: successively raise y and respectively reduces x
Slope > 1: successively raise x and respectively reduces y
Aliter: This hint will use further.
As the shown above figure say L1 and L2 are lines along with -ive slope along with a magnitude of <1 and >1 respectively. So for the generation of that line, you may take reflection of the line regarding the concerned axis and obey the general algorithm of line generation. So then you may inverse reflection the transformation and this will offer you the line generation of -ive slope.
Three-Dimensional Viewing Three dimensional objects are created using modelling coordinate system. The modelled objects are then placed in locations specified in the scene with
Types of Authoring Tools Authoring tools are grouped depends on metaphor used for sequencing or organizing multimedia components and events as: Page or Card Based Tools
Phong Specular Reflection Model or Specular Reflection This model of local illumination is frequently termed as the Phong specular reflection model. Here we discuss the matter
What is Computer Graphics. Computer graphics remains most existing and rapidly growing computer fields. Computer graphics may be explained as a pictorial representation or gra
Question) Compute the following: a) Size of 420 × 300 image at 240 pixels per inch. b) Resolution (per square inch) of 3 × 2 inch image that has 768×512 pixels. c) H
what is the control for Why Video Game Characters Look Better Today
Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin
Constant intensity shading OR Flat shading In this technique particular intensity is calculated for each polygon surface that is all points that lie upon the surface of the
Non Trivial Case of cohen sutherland line clippings Case: assume for the line segment PQ, both the trivial rejection and acceptance tests failed (that is, Case 1 and Case 2
Suppose P be the point object along with the coordinate (x,y,z). We want to translate such object point to the new position as, P'(x',y',z') through the translation Vector as V=t x
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd