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Question:
(a) Using suitable examples, explain the following basic principles of design:
(i) Proximity (ii) Repetition (iii) Contrast (iv) Alignment.
(b) Color harmonies serve to describe the relationships certain colors have to one another, and how they can be combined to create a palette of color. Colours can be
(i) Monochromatic (ii) Analogous (iii) Complementary.
With the use of examples, explain the above-mentioned terms.
(c) With the use of examples, describe the following elements of design
(i) Pattern (ii) Texture. (d) Comment on the following sentence. "If there is no message, no story, no idea, no narrative, or no useful experience, it is not graphic design".
identify a sphere along with a light source above it; hence its lower half will not be illuminated. In practice in a actual scene this lower half would be partially illuminated thr
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What is character generation?
Zero Acceleration (Constant Speed ) Now, the time spacing for the in-betweens that is: in-between frames is at equal interval; which is if, we want N in-betweens for key frames
List out the merits and demerits of Penetration methods? The merits and demerits of the Penetration methods are as follows It is a less expensive technique It has
Disadvantages of CAD - Risk of deskilling - High training costs to use packages - Can move work overseas One CAD operator can do work of 5 manual draftsmen
Problem: a. Explain briefly six Ancillary Operations? b. When do ancillary operations take place? c. (i) What is flexography? (ii) Provide examples of finished produ
Silicon Graphics - Hardware for computer animation The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation
Question 1 Discuss the general properties of analog signal Question 2 Differentiate images and graphics Question 3 Explain the video compression standard H.263
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