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Types of Animation:
- Procedural Animation
- Representational Animation
- Stochastic Animation
- Behavioural Animation
Question 1: (a) Explain what are Final Gathering and Global Illumination and state why you would use those features when you render in MAYA. (b) List clearly the steps in
normalization in detail
Put the system of a geometric data table for a 3d rectangle. Solution : Vertex Table Edge Table Polygon Surface Table
Define Computer graphics. Computer graphics remains one of the most popular and rapidly growing computer fields. Computer graphics may be explained as a pictorial representati
Variation of Intensity - Modeling and Rendering According to the phong model the variation of Intensity (I) along with α (since I α cos n α) is: i) for shiny surface (
Parallel Projection In parallel projection, objects in scene are projected onto the 2D view plane along rays parallel to a projection vector. Parallel projection is orthogra
1. For the polygon shown in Figure on the next page, how many times will the vertex V 1 appear in the set of intersection points for the scan line passing through that point? How
what is raster scan systems
Need for Video Compression: T he high bit rates that result from the various types of digital video make their transmission through their intended channels very difficult. Eve
how to make area subdivision method
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