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Associative Links: it is a link that is completely independent of the exact structure of the information. For illustration we have links depends on the meaning of various information components. The most general example that most people would be familiar along with is cross-referencing inside books for illustration: for more information on X consider to Y. this is these relations or rather the links that are a representation of the relations that provide the essence of hypermedia and in many respects can be considered to be the defining feature of hypermedia.
Orientation Dependence - Modeling and Rendering The outcomes of interpolated-shading models are dependent of the projected polygon's orientation. Because values are interpolat
What is a spline? To produce a smooth curve by a designed set of points, a flexible strip called spline is used. Like spline curve can be mathematically explained with a piece
Write a simple C-code to generate a circular arc between two angle values. Use this to draw Figure.
Define pixel and frame buffer? Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel. Picture definition is kept in a memory area c
Rotation about z-axis - Transformation for 3-d rotation Rotation about z-axis is explained by the xy-plane. Suppose a 3-D point P(x,y,z) be rotated to P'(x',y',z') along with
Application of Computer Aided Design There are several CAD software applications. Several of them along with their respective vendors are listed here: CAD Applications
TIFF: It is Tagged Image file format which is used mainly for exchanging documents among various applications and computers. This was primarily designed to turn into the standa
Bezier Curves - Modeling and Rendering Bezier curves are utilized in computer graphics to turn out curves which display reasonably smooth at all scales. Such spline approximat
Derive the common transformation for parallel projection into a specified view plane, here the direction of projection d=aI+bJ+cK is along the normal N=n1I+n2J+n3K along with the r
Methods of Animation - Computer Animation First method: in this, artist makes a succession of cartoon frames that are then combined in a film. Second method: in this,
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