Transformation for 3-d scaling, Computer Graphics

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As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling is a magnification as s>1 or a reduction, s<1. 2-dimensional scaling, is in equation (8), can be simply extended to scaling in 3-dimensional case by consisting the z-dimension.

For any point (x,y,z), we move in (x.sx,y.sy,z.sz), here sx, sy, and sz are the scaling factors in the x,y, and z-directions correspondingly.

 Hence, scaling w.r.t. origin is given by:

Ssx,sy,sz =    x'= x.sx

y'= y.sy                                                  

z'= z.sz---------(43)

In matrix form:

352_equation 44.png------------------------(44)

In terms of Homogeneous coordinate system, above equation (44) is written as:

1878_equation 45.png

As, P'=P. Ssx,sy,sz      -----------------------------(45)


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