Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
I need different convincing virtual environments (2D and 3D) that alter size perception. In particular, for 2D environment or background, when any object is augmented with the 2D environment, people should perceive the object smaller than it really is (or when it is compared to the same object augmented in different environment ) . For the 3D environments, I have a cube in my system and I need to put different textures in each side of the cube in order to make the 3D environment. How the cube looks like. Actually, two cubes one on the right side of the screen and the other one on the left side. Thus, we can make one 3D environment for both cubes which manipulate size perception. Also, we can make one environment for one cube and one for the other and I will bring two identical objects and augmented them with those environments and they should be perceived as two deferent objects in size (one is smaller than the other or one is bigger than the other).
I think of using depth cues in the environments. Think of pictorial depth cues or other techniques.
Distinguish between bitBlt and pixBlt? Raster functions that manipulate rectangular pixel arrays are usually referred to as raster ops. Moving a block of pixels from one locat
what is dda
pagemaker is a image editor
what the types of character generation
IMG/MAC/MSP File Formats IMG files were originally implemented to work along with GEM paint program and can handle monochrome and grey level pictures only. MAC files are uti
Representational Animation - Computer Animation This method permits an object to change its shape throughout the animation. There are three sub-types to this. The initial is th
what is frame buffer
Sound and Audio: Sound is a mechanical energy disturbance which propagates by matter as a wave. Sound is characterized through the various properties that are: frequency, per
Ray Tracing Algorithm - Recursive Frequently, the basic ray tracing algorithm is termed as a "recursive" acquiring an outcome wherein a given process repeats itself an arbitr
In computers, colours are created by blending different combinations of red, green and blue. These colours are normally specified as three two-digit hexadecimal numbers in html, ph
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +91-977-207-8620
Phone: +91-977-207-8620
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd