Explain what the term blocking means in animation, Computer Graphics

Assignment Help:

Question 1:

(a) Explain what are Final Gathering and Global Illumination and state why you would use those features when you render in MAYA.

(b) List clearly the steps involved in setting up a MAYA scene for render using Final Gathering & Global Illumination.

Question 2:

(a) Explain what you understand by ‘Image Based lighting' system and how is it different from 3 Points Lighting system.

(b) List clearly all the steps involved in setting up a MAYA scene for Image Based Lighting.

Question 3:

(a) Using an illustrative approach list and describes two Principles of Animation and explain why you would use those two principles in your
animation.

(b) Explain what the term ‘Blocking' means in animation. State clearly the steps involved in ‘Blocking' an animation in MAYA.

Question 4:

(a) Explain clearly the use of

i) Planar Mapping
ii) Spherical Mapping
iii) Cylindrical Mapping

(b) Explain what is meant by ‘Unfolding' an object in MAYA and list the steps involved in texturing an object in MAYA using an image created in Photoshop as texture.

Question 5:

(a) What are the main differences between using Parent objects and using Constraint objects? In what kind of situation will you use the Constraint method over Parent?

(b) What are the modeling principles that you need to consider before starting a 3D Model in MAYA?


Related Discussions:- Explain what the term blocking means in animation

Why are all resolutions in ratio of 4:3, Q. Why are all resolutions in rati...

Q. Why are all resolutions in ratio of 4:3? The bad news is that almost every monitor can only display upto a maximum of 262,144 colours (i.e.  18 bits/pixel Colour Depth). The

Delta-delta arrangement and in-line arrangement, Delta-Delta Arrangement an...

Delta-Delta Arrangement and In-Line Arrangement There are two types of shadow masks available, delta-delta arrangement and in-line arrangement. The in-line arrangement refers t

Transformation for 3-d reflection, Transformation for 3-D Reflection F...

Transformation for 3-D Reflection For 3-Dimensions reflections, we should to know the reference plane, which is a plane about that reflection is to be considered. Remember tha

Taxonomy of projection - viewing transformation, Taxonomy of Projection - v...

Taxonomy of Projection - viewing transformation There are different types of projections as per to the view that is essential. The subsequent figure 3 demonstrates taxonomy o

Overview of hardware primitives, Overview of Hardware Primitives With t...

Overview of Hardware Primitives With the advancement of computer technology, computer graphics has become a practical tool used in real life applications in diverse areas such

Shannon fano with the lempel ziv welsh algorithm, Question: (a) A stat...

Question: (a) A statistical encoding algorithm is being considered for the transmission of a large number of long text files over a public network. Part of the file content i

Assignemt, i need help in my Engineering graphic assignment

i need help in my Engineering graphic assignment

Low level techniques or motion specific, Low Level Techniques or Motion Spe...

Low Level Techniques or Motion Specific These techniques are utilized to control the motion of any graphic element in any animation scene completely. These techniques are also

What are the advantages of rendering by patch splitting, What are the advan...

What are the advantages of rendering by patch splitting?  i. It is fast-especially on workstations with a hardware polygon-rendering pipeline.  ii. Its speed can be varied b

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd