Explain what the term blocking means in animation, Computer Graphics

Assignment Help:

Question 1:

(a) Explain what are Final Gathering and Global Illumination and state why you would use those features when you render in MAYA.

(b) List clearly the steps involved in setting up a MAYA scene for render using Final Gathering & Global Illumination.

Question 2:

(a) Explain what you understand by ‘Image Based lighting' system and how is it different from 3 Points Lighting system.

(b) List clearly all the steps involved in setting up a MAYA scene for Image Based Lighting.

Question 3:

(a) Using an illustrative approach list and describes two Principles of Animation and explain why you would use those two principles in your
animation.

(b) Explain what the term ‘Blocking' means in animation. State clearly the steps involved in ‘Blocking' an animation in MAYA.

Question 4:

(a) Explain clearly the use of

i) Planar Mapping
ii) Spherical Mapping
iii) Cylindrical Mapping

(b) Explain what is meant by ‘Unfolding' an object in MAYA and list the steps involved in texturing an object in MAYA using an image created in Photoshop as texture.

Question 5:

(a) What are the main differences between using Parent objects and using Constraint objects? In what kind of situation will you use the Constraint method over Parent?

(b) What are the modeling principles that you need to consider before starting a 3D Model in MAYA?


Related Discussions:- Explain what the term blocking means in animation

Determine general graphics system designed for a programmer, Explain the di...

Explain the differences among a general graphics system designed for a programmer and one designed for a specific application, such as architectural design? Basically, package

Behavioral animation - computer animation, Behavioral Animation - Computer ...

Behavioral Animation - Computer Animation It used for control the motion of several objects automatically. Objects or "actors" are specified rules about how they respond to th

High level techniques (motion generalized), High level techniques (motion g...

High level techniques (motion generalized) Techniques utilized to explain general motion behavior of any of graphic object, such techniques are algorithms or models utilized to

Applications for computer animation-physics, Normal 0 false f...

Normal 0 false false false EN-US X-NONE X-NONE

Handling mouse input, When you set up your project, create the class as an ...

When you set up your project, create the class as an "ACM Graphics Program", rather than a plain class. This will perform the necessary preparations for you to use mouse input in y

Acquire a transformation matrix for perspective projection, Acquire a trans...

Acquire a transformation matrix for perspective projection for a specified object projected onto x=3 plane as viewed by (5,0,0). Solution: Plane of projection: x = 3 as given.

List out the merits and demerits of penetration methods, List out the merit...

List out the merits and demerits of Penetration methods?  The merits and demerits of the Penetration methods are as follows  It is a less expensive technique It has

Can you give some basic features of computer graphics, Can you give some ba...

Can you give some basic features of computer graphics? The methods of computer graphics are the manipulation and creation of graphics (artificial images) by computer.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd