Positive accelerations - computer animation, Computer Graphics

Assignment Help:

Positive Accelerations - Computer Animation

So as to incorporate increasing speed in an animation the time spacing among the frames should increase, hence greater change in the position arise, as the object moves faster. In common, the trigonometric function utilized to have raised interval size the function is (1- Cos Θ) ,0<Θ<Π/2 .

For n in-betweens, the time for the Jth in-between would be computed as:

ΔTJ = Ta + ΔT [1 - Cos( J (Π/ 2)( N + 1))];      J = 1, 2, 3,........, N

ΔT=time dissimilarity among two key frames =Tb-Ta

2381_Positive Accelerations - Computer Animation 3.png

In above figure represents a positive acceleration case since the space (that is, time space) among frames continuously raising leading to the raise in accelerations that are changes in object position in two frames is fast. Here we study the trigonometric function utilized to find out positive acceleration, as Y=(1-Cos Θ) ,0<Θ<Π/2

 At Θ = 0;

Y = (1 - Cos0) = 1 - 1 = 0

 At Θ = Π/ 2 ;   Y =

 (1 - Cos Π/ 2) = 1 - 0 = 1

 Now see at Figure 7 for appropriate understanding of concept.

745_Positive Accelerations - Computer Animation 1.png

Note: consisting projections of points upon curve, over Y axis, we will obtain a pattern as same to Figure 6 that is required to generate positive acceleration.

11_Positive Accelerations - Computer Animation 2.png

Raises in gap along y-axis depict that spacing among key frames increases that leads to accelerated motion.

As our intend here is to have acceleration in the motion thus we create N-in between frames, among two key frames that leads to N+1 sections and divide Θ axis in to N fragments, for all fragments, we get Y=(1-CosΘ). Substituting diverse values of Θ we find various Y as demonstrated in figure 7 and 7(a), the space among frames is continuously raising, imparting an accelerated motion.

Length of all subintervals (Θ) = (Θ1-Θ2 )/no. of subintervals = (Π/ 2 - 0) N + 1 = Π/ 2(N + 1)

Hence, change in (Θ) produces change of 1- Cos ( (Π / 2)(N+1))


Related Discussions:- Positive accelerations - computer animation

Education - applications for computer animation, Education - applications f...

Education - applications for computer animation Currently, studies of subjects as Art, Physics, Maths, Chemistry, Biology, Engineering, Medicine, and Technology are fairly simp

Input and hardcopy devices - 2d shape primitives, Input and Hardcopy Device...

Input and Hardcopy Devices  This section gives a brief introduction to the functioning of some well known input and hardcopy devices. Input devices include keyboard, mouse, sca

Principal vanishing point write respect to z-axis, Principal vanishing poin...

Principal vanishing point write respect to Z-axis Principal vanishing point w.r.t z-axis: By the 3rd row of matrix equation, we declare that the principal vanishing point w

Fixed point scaling, what is fixed point scaling? how composit transformati...

what is fixed point scaling? how composit transformation techniques works on it

Refresh buffer, what is refresh buffer/ identify the content and organisati...

what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.

Multimedia resources, Education courses, skills, and knowledge are sometime...

Education courses, skills, and knowledge are sometimes taught of context because of lack of application of real time examples. To resolve this, educators are using multimedia to br

What do you understand by the term image compositing, Question 1: (a) E...

Question 1: (a) Explain in detail what you understand by the term image compositing and where it is more often used? (b) You are given 3-5 images to make a photo montage/ima

Use the midpoint circle algorithm to get the output, Figure uses three dash...

Figure uses three dashed arcs and one small circle. Dashed line or arc is a style attribute that can be attached with a line or a curve. In OpenGL you can use the line stipple func

Panning and zooning, what is zooming and panning in computer graph please e...

what is zooming and panning in computer graph please explan??

Morphing - key frame systems, Morphing - Key Frame Systems Transformati...

Morphing - Key Frame Systems Transformation of object shapes from one form to the other is termed as morphing as short form of metamorphism. This method can be applied to any o

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd