Positive accelerations - computer animation, Computer Graphics

Assignment Help:

Positive Accelerations - Computer Animation

So as to incorporate increasing speed in an animation the time spacing among the frames should increase, hence greater change in the position arise, as the object moves faster. In common, the trigonometric function utilized to have raised interval size the function is (1- Cos Θ) ,0<Θ<Π/2 .

For n in-betweens, the time for the Jth in-between would be computed as:

ΔTJ = Ta + ΔT [1 - Cos( J (Π/ 2)( N + 1))];      J = 1, 2, 3,........, N

ΔT=time dissimilarity among two key frames =Tb-Ta

2381_Positive Accelerations - Computer Animation 3.png

In above figure represents a positive acceleration case since the space (that is, time space) among frames continuously raising leading to the raise in accelerations that are changes in object position in two frames is fast. Here we study the trigonometric function utilized to find out positive acceleration, as Y=(1-Cos Θ) ,0<Θ<Π/2

 At Θ = 0;

Y = (1 - Cos0) = 1 - 1 = 0

 At Θ = Π/ 2 ;   Y =

 (1 - Cos Π/ 2) = 1 - 0 = 1

 Now see at Figure 7 for appropriate understanding of concept.

745_Positive Accelerations - Computer Animation 1.png

Note: consisting projections of points upon curve, over Y axis, we will obtain a pattern as same to Figure 6 that is required to generate positive acceleration.

11_Positive Accelerations - Computer Animation 2.png

Raises in gap along y-axis depict that spacing among key frames increases that leads to accelerated motion.

As our intend here is to have acceleration in the motion thus we create N-in between frames, among two key frames that leads to N+1 sections and divide Θ axis in to N fragments, for all fragments, we get Y=(1-CosΘ). Substituting diverse values of Θ we find various Y as demonstrated in figure 7 and 7(a), the space among frames is continuously raising, imparting an accelerated motion.

Length of all subintervals (Θ) = (Θ12 )/no. of subintervals = (Π/ 2 - 0) N + 1 = Π/ 2(N + 1)

Hence, change in (Θ) produces change of 1- Cos ( (Π / 2)(N+1))


Related Discussions:- Positive accelerations - computer animation

Demerit - phong shading or normal vector interpolation shadi, Demerit - pho...

Demerit - phong shading or normal vector interpolation shading Needs lot of computations to determine intensity at a point, hence increases the cost of shading in any impleme

What is homogeneous coordinate, What is homogeneous coordinate? Discuss the...

What is homogeneous coordinate? Discuss the composite transformation matrix for two successive translations and scaling. In design and picture formation process, many times

What is the minimum number of control points, Question: A curve shape ha...

Question: A curve shape has three quadratic Bézier curve segments. The curves have been joined sequentially so that continuity of the first derivative of the resulting curve sha

C++ programming, self test exercise 17 asked you to overload the operator >...

self test exercise 17 asked you to overload the operator >> and the operator Overload biinary operator + to add pairs according to the rule (a, b) + (c, d) = (a + c, b, + d) overl

Morphing - key frame systems, Morphing - Key Frame Systems Transformati...

Morphing - Key Frame Systems Transformation of object shapes from one form to the other is termed as morphing as short form of metamorphism. This method can be applied to any o

Quicktime and real video, Quicktime Quicktime is the video format devis...

Quicktime Quicktime is the video format devised through and used through Apple and can be utilized at varying quality and file sizes. This is quite broadly used and has affecte

Orientation dependence - modeling and rendering, Orientation Dependence - M...

Orientation Dependence - Modeling and Rendering The outcomes of interpolated-shading models are dependent of the projected polygon's orientation. Because values are interpolat

Character generation, Which is the most usable and frequent method to gener...

Which is the most usable and frequent method to generate a character?

Area-subdivision method-computer graphics, Normal 0 false fal...

Normal 0 false false false EN-US X-NONE X-NONE

.python programming, Write a function that computes the area of a triangle ...

Write a function that computes the area of a triangle given the length of its three sides as parameters (see Programming Exercise 9 from Chapter 3). Use your function to augment tr

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd