Potentially entering and leaving points - clipping, Computer Graphics

Assignment Help:

Potentially entering and leaving points - PE and PL

The intersection point of the line and window might be classified either like potentially leaving or entering. Before get further details, we describe the real meaning of potentially leaving and entering points (PL and PE). Potentially leaving and entering points are dependent upon the edge orientation, that is: direction. So now understand how to determine PE and PL; here we move anticlockwise across the window boundary then area of left hand side encloses the window.

1928_Potentially entering and leaving points - Clipping.png

Figure: (a): Potentially Entering PE and Potentially Leaving PL points

So here, we are moving from point P to point Q, and we understand that whereas traversing the windows edges in anticlockwise method the area lying on the left hand side is considered to as the window region. Consequently, from the Figure (a) in above, you may see that at point PE that we are moving from P to Q we are entering the window region, hence this point of intersection should be considered to as the potentially entering point (PE). Now, consider to the other intersection demonstrated in the Figure (a) in above, this time, also the movement of points on the line are found by varying value of parameter t is from point P to Q and  with respect to, the orientation of window boundary, we are leaving the window area. Therefore, this point of intersection is identified as potentially exiting point (PL).

PE that is potentially entering point while moving indirection of the window, the point of intersection among line PQ and the window edges faced are identified as potentially entering. PL that is potentially leaving point; these are the point of intersection encountered whereas we move away from window.


Related Discussions:- Potentially entering and leaving points - clipping

Performing rotation about an axis, Performing rotation about an Axis Fo...

Performing rotation about an Axis For performing rotation about an axis parallel to one of the coordinate axes (say z-axis), you first need to translate the axis (and hence the

2d and 3d virtual environments , I need different convincing virtual enviro...

I need different convincing virtual environments (2D and 3D) that alter size perception. In particular, for 2D environment or background, when any object is augmented with the 2D e

Why are all resolutions in ratio of 4:3, Q. Why are all resolutions in rati...

Q. Why are all resolutions in ratio of 4:3? The bad news is that almost every monitor can only display upto a maximum of 262,144 colours (i.e.  18 bits/pixel Colour Depth). The

Write a code to continuously rotate square about pivot point, Write a code ...

Write a code to continuously rotate a square about a pivot point.    #include   static GLfloat rotat=0.0;   void init(void); void display(void); void reshape(int w

Raster scan display device - types of refresh monitors, Raster Scan Display...

Raster Scan Display Device - types of refresh monitors Now day screen display is also based on Cathode ray Tube technology, except that in place of displaying the picture tra

Touch panels - input and output devices, Touch Panels - Input and output de...

Touch Panels - Input and output devices It allows displayed screen or object positions to be selected along with the touch of the finger and is also termed as Touch Sensitive

Mpeg-2 , MPEG-2 : MPEG-2 that is Moving Picture Experts Group format 2 is ...

MPEG-2 : MPEG-2 that is Moving Picture Experts Group format 2 is the standard used through DVD and is of a much higher quality than MPEG- 1. This format gives for 720 x 480 resolu

Application of computer aided design, Application of Computer Aided Design ...

Application of Computer Aided Design There are several CAD software applications. Several of them along with their respective vendors are listed here: CAD Applications

Important point about the de casteljeau algorithm, Important point about th...

Important point about the De casteljeau algorithm 1)      Bezier Curve: P (u) =    ................     (1) Here B n,i (u) = n c i u i (1 - u) n-i        ..

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd