Scan-line method, Computer Graphics

Assignment Help:

In contrast to depth-buffer method, here we identify one surface at one time, scan-line method deals along with multiple surfaces. Since it processes each scan-line at one time, all polygons intersected from that scan-line are examined to find out that surfaces are visible. The visibility test includes the comparison of depths of all overlapping surfaces, to find out that one i.e. closer to the view plane. It is declared like a visible surface and the intensity values at the positions beside the scan- line are entered in the refresh-buffer, if it is determined.

Assumptions:

a)      Plane of projection is Z=0 plane.

b)      Orthographic parallel projection.

c)      Direction of projection as: d = (0,0, -1)

d)      Objects made up of polygon faces.                     

 Scan-line algorithm resolves the hidden-surface issue, one scan-line at one time, generally processing scan lines starting the bottom to the top of the display.

 The scan-line algorithm is a one-dimensional version of the Z-Buffer. We need two arrays, intensity [x] and depth [x] to hold values for a particular scan-line.

 

                                          1519_Scan-line method.png

This time at Q1and Q2 both polygons are active that called sharing

Compare the z-values at Q1 for both the planes (P1 and P2). Let z1(1),z1(2) be the z-value at Q1 ,consequent to P1and P2 polygon correspondingly.

As the same z2(1), z2(2) be the z-value at Q2, consequent to P1and P2 polygon correspondingly.

Case1: z1(1)< z1(2)                         

             z2(1) < z2(2)  

In this case Q1, Q2 is filled along with the color of P2.

Case2: z1(2) < z1(1)

             z2(2) < z2(1)  

In this case Q1, Q2 is filled along with the color of P2.

Case3: Intersection is taking place.

In this condition we have to return to pixel by pixel and find out which plane is closer. After that choose the color of pixel

 

 


Related Discussions:- Scan-line method

Essentialily of computer simulation, Essentialily of Computer Simulation ...

Essentialily of Computer Simulation You may want to understand why to do simulation? Is there any one way to perform the tasks? To converse these matters lets briefly discuss

Other curves - parabola and hyperbola, Other curves - parabola and hyperbol...

Other curves - parabola and hyperbola Conic sections such as parabola and hyperbola are used in many instances such as in motion planning along a trajectory or in modelling the

Multimedia tool features, Multimedia Tool Features General to nearly a...

Multimedia Tool Features General to nearly all multimedia tool platforms are various features for encapsulating the content, presenting the data, acquiring user input and cont

Important points for windowing transformations, Important Points for Window...

Important Points for Windowing Transformations 1. Window explains what is to be viewed and viewpoint describes where it is to be displayed. 2. Frequently window and viewpoi

What is meant by scan code, What is meant by scan code? When a key is p...

What is meant by scan code? When a key is pressed on the keyboard, the keyboard controller places a code bear to the key pressed into a part of the memory known as the keyboard

What do you understand by complementary colors, Problem : a. (i) Giv...

Problem : a. (i) Give another name for adjacent color. (ii) Describe briefly what do you understand by an adjacent color? b. (i) Describe briefly what do you unders

De casteljeau algorithm - bezier curves, De Casteljeau algorithm: The cont...

De Casteljeau algorithm: The control points P 0 , P 1 , P 2 and P 3 are combined with line segments termed as 'control polygon', even if they are not actually a polygon although

Objectives-multimedia, Objectives-Multimedia After going through this s...

Objectives-Multimedia After going through this section, you should be capable to: explain hypertext and hypermedia ideas, illustrate how multimedia applications are

Polygon representation methods - space partitioning, Polygon representation...

Polygon representation methods - Space Partitioning Representations Space partitioning representations: this type of representation is used for explain the interior pr

Interlaced gif, Interlaced GIF: The conventional which is non-interlaced G...

Interlaced GIF: The conventional which is non-interlaced GIF graphic downloads one line of pixels at one time from top to bottom and browsers display all lines of the image as it

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd