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Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa
Applications that can handle Bitmap Data Hundreds of applications are there in the market which can be used to modify or make bitmap data. For illustration: Adobe Photo Shop, C
Question : (a) List and describe important aspects to take into consideration when looking at paper for print. (b) Describe clearly the meaning of the following words: I.
Types of Bitmap Images Bitmap images can include any number of colours but we distinguish among four main categories as: 1) Line-art: These are images that include
functions of valuator
Random Scan Display Device The original cathode ray tube, developed in the late fifties and early sixties, produced charts and pictures, line through line on the tube surface
what is the opengl code for tcp connection?
Q. What is the difference between tones and tints? Which one component of YIQ color model does black- and- white television use? How can you convert a ZTSC video signal to an RGB s
Key Frames -Traditional Animation Techniques The senior artists go and draw the main frames of the animation, after a storyboard has been laid out. These main frames are frame
1. Using a time Delay Method The delay required between issuing each character to the LCD is about 5-10ms (it's simply known as DELAY). When programming an LCD, a long delay is
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