Already have an account? Get multiple benefits of using own account!
Login in your account..!
Remember me
Don't have an account? Create your account in less than a minutes,
Forgot password? how can I recover my password now!
Enter right registered email to receive password!
2-D Viewing and Clipping - Raster Graphics and Clipping
In the previous two units of this block, we illustrated the basic elements of computer graphics, that is, the hardware and the software utilized for graphic systems with the graphic primitives utilized to create graphic images. Here, we are in a position to discuss technicalities concerned to the display of any graphic image or primitive. So let us start with, the idea of clipping for both line and point clipping, followed via the concerned algorithms utilized to perform line clipping. We shall subsequently examine the idea and algorithm associated to polygon clipping and end with a discussion on window to viewport transformations.
Clipping may be explained as the procedure which considers the portions of a picture lie within the region, and thus, it should be shown or outside the particular region, and therefore, not to be drawn. The algorithms which perform the task of clipping are termed as clipping algorithms there are different types, as:
Additionally, there are a broad variety of algorithms which are designed to do specific types of clipping operations, several of them that will be discussed in section.
Line Clipping Algorithms:
Explain the working of Animators Animators want to create a human image that moves and interacts with its background in such a way that viewers can't tell if a specific scene i
What is uniform rational splines
Assignment Task Your task is to review and compare the current cad/cam software systems available with the intention to make a recommendation in the form of a written report f
Question 1: (a) Describe what you understand by Rotoscoping in Graphic effects. Give details how Rotoscoping could be achieved in After Effects CS3. (b) Using one algorithm
Illumination Model - Polygon rendering and ray tracing methods Theoretically illumination is exposure of a thing to the light that contributes to light reflected by an object
File Formats that are used for Bitmap Data Bitmap data can be saved in a wide variety of file formats are: • BMP: restricted file format that is not appropriate for use in
describe z-buffer algorithm removing hidden surface
consider a mesh
What happens while two polygons have similar z value and the z-buffer algorithm is utilized? Solution : z-buffer algorithms, varies colors at a pixel if z(x,y)
What is bitmap and what is pixmap? The frame buffer used in the black and white system is called as bitmap which take one bit per pixel. For systems with many bits per pixel,
Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!
whatsapp: +1-415-670-9521
Phone: +1-415-670-9521
Email: [email protected]
All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd