Polygon rendering and ray tracing methods, Computer Graphics

Assignment Help:

Polygon Rendering and Ray Tracing Methods

In previous section we had discussed various methods for visible-surface detection, although in order to produce visibility the presence of light is one of the essential needs. It is clear, without light and the interaction of light along with objects; we would never notice anything in any way. A study of the properties of light and how it interacts with the surfaces of objects is thus very important in generating realistic images in Computer Graphics. Thus before identifying the production of images to be utilized in animation or the other application it is worth studying several of the fundamental properties of light and colour and also to initiate the modeling of the interaction of light along with surfaces in Computer Graphics since attainment of realism is one of the fundamental motives of computer graphics and without identifying the effect of light similar cannot be attained.

From Principle Physics we can derive a model that termed as "illumination models", of how light reflects by surfaces and generates what we perceive as color. In common, light leaves several light sources, for instant: a lamp or the sun, and is reflected by some surfaces and so finally reflected to our eyes, or via an image plane of a camera. In generally the process of reflection, scattering by the objects in the path of light rays there is all times creation of shadows and shades along with varying levels of intensities; this idea of shading is very significant in computer graphics since it also contributes to the realism of the scene beneath preparation. Ray tracing is one of the exercises executed to attain the realism in a scene. In easy terms Ray Tracing is a global lighting based rendering method utilized for generating views of a virtual 3- dimensional scene upon a computer. Ray tracing is intimately allied to, and such is an extension of, ray casting, a general hidden-surface removal process. This tries to mimic real physical effects related with the propagation of light. Ray tracing handles shadows, multiple texture mapping and Specular reflections in a extremely simple straightforward way. In this section we have a section offered to Ray tracing where we intend to notify you how the fundamental ray tracing algorithm works. We will acquire a easy approach for the explanation of the concept, ignoring the mathematical perspective that is traditionally utilized on the subject. This is intended mainly to inform the curious, quite than to teach the ambitious.

Objectives of Polygon Rendering and Ray Tracing Methods:

After going through this section, you should be capable to:

  • Illustrate types of light sources and their effects;
  • Discuss Illumination model and various reflections covered in this model;
  • Discuss the idea of shading and its kinds and
  • Illustrate the concept of Ray tracing and algorithms utilized.

Related Discussions:- Polygon rendering and ray tracing methods

Text generation, Discuss various Techniques for Character Generation

Discuss various Techniques for Character Generation

Several kinds of dedicated video tele conference devices, There are several...

There are several kinds of dedicated Video Tele Conference devices. Large groups Video Tele Conference are non-portable, large, more expensive devices utilized for large rooms

Line drawing algorithm, when dda line drawing algorithm is more efficient t...

when dda line drawing algorithm is more efficient than bresenhem line drawing algorithm?

Difference, difference between vecgen algoritham and bresenham''s algori

difference between vecgen algoritham and bresenham''s algori

Given two triangles p along with vertices as p1(100, Given two triangles P ...

Given two triangles P along with vertices as P1(100,100,50), P2(50,50,50), P3(150,50,50) and q along with vertices as Q1(40,80,60), q2(70,70,50), Q3( 10,75,70), determine that tria

Application of computer aided design, Application of Computer Aided Design ...

Application of Computer Aided Design There are several CAD software applications. Several of them along with their respective vendors are listed here: CAD Applications

Data set, In this project, the image data set consists of 320 training imag...

In this project, the image data set consists of 320 training images and 285 test images. Table 1 shows the image data set in details. In addition to the original images, th

Write c program which takes points as input from mouse click, Write a C pro...

Write a C program which takes points as input from mouse clicks (left button) and then performs an action.  Apply your program to generate a closed polygon as follows: Every time a

Differences of forward kinematics and inverse kinematics, Question 1: (...

Question 1: (a) Provide a clear explanation of what is ‘rigging' and its use? (b) What are the basic differences of Forward Kinematics (FK) and Inverse Kinematics (IK)? Wh

Video controller, Video controller : A Fixed area of the system memory co...

Video controller : A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd