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Stochastic Animation - Computer Animation
This utilizes stochastic processes that are a stochastic process can be identified as a random function. Such randomness could be in time or space variable of function, the randomness in time directs to stochastic animation to control groups of objects, as in particle systems. Illustrations are waterfalls, fire, fireworks or speech audio signal, medical data ECG, BP and so on or Random walk.
JPEG Graphics: Another graphic file format usually utilized on the Web to minimize graphics file sizes is the Joint Photographic Experts Group that is JPEG compression scheme. Not
AUDIO AND VIDEO: Audio and video are working as eye and ear of multimedia. Both of them are heavily contributing to any type of multimedia application. Here we discuss something r
Notes for Specular reflection (1) In addition to diffuse reflection, light sources produce highlights or bright spots termed as specular reflection. Such highlighting is extre
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Important points for Key Frame Systems - Computer Animation In key frame systems the "in-between" "tweening" or frames can be created from the specification of two or more key
Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin
Scan Conversion of Line with the slope (0 Currently the pixel positions beside the line path are determined through sampling at Unit x intervals that is, starting from the fi
Objectives-Multimedia After going through this section, you should be capable to: explain hypertext and hypermedia ideas, illustrate how multimedia applications are
Write a polygon clipping algorithm to clip a polygon against rectangular clipping are. Read the vertices of polygon to be clipped. 2. Read the coordinates of the rectangular cl
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