Differentiate between z-buffer method and scan-line method, Computer Graphics

Assignment Help:

Differentiate between z-buffer method and scan-line method. What is the visibility test made in these methods?

Solution: In depth buffer algorithm every pixel location on the projection plane is identified for determining the visibility of surfaces regarding this pixel. Conversely, in scan-line method all surfaces intersected through a scan line are studied for visibility. The visibility test in depth-buffer method engages the comparison of depths of surfaces regarding a pixel on the projection plane. The surface closest to the pixel position is seemed visible. The visibility test in scan-line method which compares depth computations, for each overlapping surface to find out which surface is nearest to the view-plane hence it is declared as visible

 


Related Discussions:- Differentiate between z-buffer method and scan-line method

Other file formats and bmp-dib-rle file formats, Other File Formats BM...

Other File Formats BMP/DIB/RLE File Formats These are termed as device independent bitmap files. They exist in two various type formats: a) OS2 format and b) Windows

Multimedia and its features, Multimedia as the name suggests MULTI and MEDI...

Multimedia as the name suggests MULTI and MEDIA utilizes some media for example: text, graphics, audio, video and also animation, to convey information. Multimedia also consider to

Calculate the entropy of the source, Question 1) Encode the following s...

Question 1) Encode the following string using HUFFMAN ENCODING:                            DO YOU LIKE TINKY WINKY OR EMPTY DUMPTY?     Empty spaces are considered.

Plasma panel - raster graphics and clipping, Plasma Panel - Raster Graphics...

Plasma Panel - Raster Graphics and Clipping This is an inherent memory device. Images can be written into the surface point by point and they keep stable, without flicked for

Polygon representation methods - modeling and rendering, Polygon Representa...

Polygon Representation Methods - Modeling and Rendering Any scene to be created by computer graphics may include a variety of objects, a few of them natural and manmade. Hence

What is bitmap and what is pixmap, What is bitmap and what is pixmap?  ...

What is bitmap and what is pixmap?  The frame buffer used in the black and white system is called as bitmap which take one bit per pixel. For systems with many bits per pixel,

What do you mean by emissive and non-emissive displays, What do you mean by...

What do you mean by emissive and non-emissive displays? EMISSIVE: The emissive display changes electrical energy into light energy. The plasma panels, thin film ele

Use the midpoint circle algorithm to get the output, Figure uses three dash...

Figure uses three dashed arcs and one small circle. Dashed line or arc is a style attribute that can be attached with a line or a curve. In OpenGL you can use the line stipple func

Define random scan and raster scan displays, Define Random Scan/Raster Scan...

Define Random Scan/Raster Scan displays. Ans. Random scan is a process in which the display is made by the electronic beam, which is directed, only to the points or division of

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd