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2-DIMENSIONAL TRANSFORMATION
Modeling transformation is the mechanism to compose an image from modeling primitives. The modeling primitives are defined in their own coordinate system and then placed in the final scene by using geometric transformations. Using transformation, the whole image or only a part of the image can be changed.
Input and Hardcopy Devices This section gives a brief introduction to the functioning of some well known input and hardcopy devices. Input devices include keyboard, mouse, sca
Specular Reflection - Polygon Rendering & Ray Tracing Methods Specular reflection is while the reflection is stronger in one viewing direction that is a bright spot, termed
what is physx?
For orthographic parallel projection: glOrtho(left, right, bottom, top, near, far); glOrtho2D(left, right, bottom, top); Here left, right define the x-direction ex
MULTIMEDIA TOOLS : In this sense, we will emphasize on various tools utilized in the field of multimedia. Basic Tools: The fundamental toolset for building multimedia p
identify a sphere along with a light source above it; hence its lower half will not be illuminated. In practice in a actual scene this lower half would be partially illuminated thr
how can I draw a flower.
working of crt
Translation, Rotation and Scaling - output primitives 1. Two basic approaches used in character generation are - Bitmap method and outline method. 2. All 2D geometric tran
how to cut
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