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Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any wear and tear to the artifact itself by using a 3-D digitizer. All the scenery is modeled and place together in a particular scene. Now, the archeologist has a total model of the site in the computer. A lot of things can be done to this model. The exact location of artifacts is stored in the computer and can be visualized without visiting the excavation site again.
What is orthographic parallel projection? When the direction of the projection is normal (perpendicular) to the view plane then the projection is called as orthographic paral
Parametric Continuity Conditions To ensure a smooth transitions from one section of a piecewise parametric curve to the next, we can impose various continuity conditions at the
QUESTION (a) In Automatic Contrast Adjustment briefly explain how to stretch an image to its full intensity (b) Write down a mathematical function of a Modified Automatic Con
Horizontal Retrace - Hardware Primitives Horizontal retrace refers to the time an electron beam takes to traverse a scan line.Vertical retrace means the time taken by the elect
How we create virtual reality images for use on a computer system When a virtual tour of, for instance, a house is shown on a website the images need to be first created and th
Explain Three Dimensional Transformations A 3D geometric transformation is utilized extensively in object modelling and rendering. 2D transformations are naturally extended to
Types of Authoring Tools Authoring tools are grouped depends on metaphor used for sequencing or organizing multimedia components and events as: Page or Card Based Tools
When you set up your project, create the class as an "ACM Graphics Program", rather than a plain class. This will perform the necessary preparations for you to use mouse input in y
Gourand shading OR Intensity interpolation scheme Now there polygon is rendered through linearly interpolating intensity values across the surface. Intensity values for all po
Polygon Meshes - Modeling and Rendering A polygonal surface to be sketched may not be easy and may have enormous curls and curves. Illustration: a crushed piece of paper or cr
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