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Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any wear and tear to the artifact itself by using a 3-D digitizer. All the scenery is modeled and place together in a particular scene. Now, the archeologist has a total model of the site in the computer. A lot of things can be done to this model. The exact location of artifacts is stored in the computer and can be visualized without visiting the excavation site again.
Projections When all display devices are 2D, you need to devise methods that give a realistic view of a 3D scene onto 2D display. With more and more devices coming in the marke
basic video controller operations
expalin 3-dimentional display methods
Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we
Assumptions for Polygon or Area Clipping Algorithm Assumption: The viewport and window are rectangular. So only, by identifying the maximum and the minimum coordinates t
Principal vanishing point write respect to y-axis By the 2nd Row of the matrix as in Equation, the principal vanishing point w.r.t y-axis will as: (0, 5/√2, 0, 1/√2) in hom
Camera - polygon rendering and ray tracing methods Camera presents "viewpoint" or "eye" of observer. In order to explain the fundamental working of camera we can consider this
Ray Tracing Algorithm - Recursive Frequently, the basic ray tracing algorithm is termed as a "recursive" acquiring an outcome wherein a given process repeats itself an arbitr
List of 3-D Animation Software Here is a short list of several 3-D animation software are - Softimage ( Microsoft) - Alias/Wavefront ( SGI) - 3D studia MAX (Autodesk
what is the control for Why Video Game Characters Look Better Today
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