Draw a long line segment using dda line drawing algorithm, Computer Graphics

Assignment Help:

Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES.  Observe if DDA line segment deflects from Bresenham line segment or the graphics library line segment. 

Answer: Implementation of Bresenham and DDA algorithm is already given on page 20-21 of this unit.  Use the code to draw a line segment (10, 20) - (1020, 700) using both the algorithms.  Further, we draw the same line segment by adding the following code in the RenderScene( ) function of the code using the following OpenGL library function.    

glBegin(GL_LINES);

   glVertex2i(1020,700);

   glVertex2i(10,20);

   glEnd();  

Use a different colour for each of the three codes. Accordingly code of RenderScene( ) will be modified as follows:   

void RenderScene(void)

{

glClear(GL_COLOUR_BUFFER_BIT);

glColour3f(1.0f, 0.0f, 0.0f);    

bresenham(10,20,1020,700);//Bresenham line segment with RED

   glColour3f(0.0f, 1.0f, 0.0f);        

  dda(10,20,1020,700); //dda line segment with GREEN

  glColour3f(1.0f, 1.0f, 1.0f);        

  glBegin(GL_LINES);

   glVertex2i(1020,700);

   glVertex2i(10,20);

  glEnd(); //OpenGl Line segment with WHITE

        glFlush();   

}

On present day systems with very high accuracy on floating point calculations all the three line segments are plotting almost the same line segment. However, if you run the same program on an older system, you would find that the pixels generated by DDA algorithm are slightly away from the two line segments that have been generated using Bresenham algorithm and OpenGL function. The OpenGL function and Bresenham algorithm produce almost the same line segments.


Related Discussions:- Draw a long line segment using dda line drawing algorithm

Assumption for diffuse reflection - polygon rendering, Assumption for Diffu...

Assumption for Diffuse Reflection - Polygon Rendering  i) the diffuse reflections by the surface are scattered along with equal intensity in each direction, independent of vie

Three dimensional transformations, Three Dimensional Transformations A ...

Three Dimensional Transformations A 3D geometric transformation is used extensively in object modelling and rendering.2D transformations are naturally extended to 3D situations

Relation between 2-d euclidean system and homogeneous system, Relation betw...

Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin

Clipping and 3d primitives, Clipping and 3D Primitives This unit introd...

Clipping and 3D Primitives This unit introduces you to three important concepts of Computer Graphics. After that discusses the concept of clipping, which means removal of objec

Normalization transformation, what is normalization transformation?why is i...

what is normalization transformation?why is it needed and important?give simple example also.

Key frames -traditional animation techniques, Key Frames -Traditional Anima...

Key Frames -Traditional Animation Techniques The senior artists go and draw the main frames of the animation, after a storyboard has been laid out. These main frames are frame

Important points about the curve segment, Important Points about the Curve ...

Important Points about the Curve segment - properties of bezier curves Note : if P (u) → = Bezier curve of sequence n and Q (u) → Bezier curve of sequence m. After that Co

3d studio max -softwares for computer animation, 3DStudio Max -Softwares fo...

3DStudio Max -Softwares for computer animation The successor to 3-DStudio 3.0, 3-DStudio Max runs in WindowsNT. This is completely object-oriented, featuring new enhancements a

Liang b arsky line clipping algorithm, Write the Liang B arsky line clippin...

Write the Liang B arsky line clipping algorithm. Why is Liang Barsky algorithm more efficient than the Cohen Sutherland algorithm?  Liang Barsky Line Clipping: Faster line cl

Raster & Vector display, what is refresh buffer/ identify the content and o...

what is refresh buffer/ identify the content and organisation of the refresh buffer for the case of raster display and vector display.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd