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Types of Animation Systems - Computer Animation
We have discussed above about the sequencing of animation is helpful in developing any animation. Such sequencing is more or less the 'similar in all animation systems'. Before proceeding to the kinds of animation in the subsequent section, here we study the kinds of Animation Systems.
Buffer Areas Required For Z-Buffer Algorithm For applying z-buffer algorithm, we need two buffer areas or two 2-Dimentional arrays: 1) Depth-buffer [i,j], to sa
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What are the various representation schemes used in three dimensional objects? Boundary representation (B-res) - explain the 3 dimensional objects as a set of surfaces that se
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