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Introduction of Polygon Rendering and Ray Tracing Method
Different type of sources of light and the reflections generated by the object in exposure of these sources. As an object is exposed to light different phenomena arise as reflection, refraction, and so on. Out of them shading is most significant as similar helps in achieving the realism in computer graphics. We have also discussed the idea of polygon rendering, and ray tracing that are helpful in achieving photo realism of a 3-D scene.
Question 1 What is Multimedia? Explain sound multimedia element Question 2 Explain any three elements of drawings Question 3 Explain any three types of drawing Quest
short note on shading
Define the term Avatars- Animation Avatars are another instance of animation. These are frequently used to represent people either in 3-D (as used in computer games) and in 2-D
Translation, Rotation and Scaling - output primitives 1. Two basic approaches used in character generation are - Bitmap method and outline method. 2. All 2D geometric tran
What happens while two polygons have similar z value and the z-buffer algorithm is utilized? Solution : z-buffer algorithms, varies colors at a pixel if z(x,y)
What is a dot size and interdot distance? Dot size may be explained as the diameter of a single dot on the devices output. Dot size is also known as the Spot size. Interdo
what is the control for Why Video Game Characters Look Better Today
Display Devices - Graphics Hardware Since the importance of output and input devices has been discussed over, so let us now focus our discussion particularly on display dev
What are the different types of parallel projections? The parallel projections are basically divided into two types, depending on the relation among the direction of projectio
QUESTION 1. Describe and explain four features of Firewire. 2. Explain clearly what is sampling rate and how does it influences the quality of video produced. 4. In Adobe
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