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Video controller: A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer locations, and the corresponding screen positions are referenced in Cartesian coordinates for many graphic computer, monitors, the coordinates origin is defined at the lower left screen corner. Figure. The screen surface is then represented as the first quadrant of a two – dimensional system with positive x value, increasing to the right and positive y values increasing from bottom to top. on some personal computer, the coordinate origin is referred as the upper left corner of the screen, so the y values are invented. Scan line are then labeled from y max at the top of the screen to 0 at the bottom. Along each scan line screen pixel positions are labeled from 0 to ax max, figure. The basic refresh operations of the video controller are shown in diagram. Two registers are used to store the coordinates of the screen pixels. Initially the x register is set to x and y register is set to y m frame buffer for this pixel position is then retrieved and used to set the intensity of the CRT beam. Since the screen must be referred at the rate of 60 frames per second, the simple procedure illustrated in figure cannot be accommodated by typical RAM chips. The cycle times is too slow.
QUESTION (a) Give some ways you can change the magnification of a document? (b) Give three ways to display a panel? (c) Identify the differences between Selection tool an
Illustration of a Clipping window ABCD is placed as follows: A (100, 10), B (160, 10, C (160, 40), D (100, 40) By using Sutherland-Cohen clipping algorithm determine the vis
Time Based and Presentation Tools In such authoring systems, components and events are organized beside a timeline, along with resolutions as high as 1/30 second. Time based to
Basic Transformations - 2-d and 3-d Transformations Consider the xy-coordinate system upon a plane. An object or Obj in a plane can be identified as a set of points. All objec
Find Out Projection Matrix for Oblique Projection To find out projection matrix for oblique projection, we want to find out the direction vector d. Because vector PP' and vect
basic video controller operations
Write a C program which takes points as input from mouse clicks (left button) and then performs an action. Apply your program to generate a closed polygon as follows: Every time a
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Sequencing of Animation Design Previously we have discussed many things regarding the traditional and current trends of computer created animation although now it is time to pr
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