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Rigid body or Non-Rigid body Transformations
2D transformations can be classified as rigid body or non-rigid body transformations. Rigid body transformations keep the shape and size of the objects intact whereas non-rigid body transformations do affect the shape and/or size of the object. Translation and rotation are examples of rigid body transformations. Other transformations come under non-rigid body transformations.
PCs or Personal Computers Really - Hardware for Animation these are really versatile machines that have been around for years. PCs are the favorite of many computer users, due
Relation between 2-D Euclidean system and Homogeneous coordinate system Suppose that P(x,y) be any point in 2-D Euclidean system. In HCS, we add a third coordinate to the poin
List out the various Text clipping? All-or-none string clipping -if all of the string is inside a clip window, keep it or else discards. All-or-none character clipping - disca
Interactive Computer Animation Interactive Computer Animation that is interactively utilized by users for example: games. Sprite animation is interactive and utilized broadly
State the purpose of scan conversion , along with the side effects
2-dimensional xy-shearing transformation, as explained in equation (19), can also be simply extended to 3-dimensional case. All coordinates are translated as a function of displace
What is scan conversion explain the four adverse side effect of scan conversion
Camera - polygon rendering and ray tracing methods Camera presents "viewpoint" or "eye" of observer. In order to explain the fundamental working of camera we can consider this
Question: List five different areas of applications of computer graphics Answer: Five major areas of applications of computer graphics are: i) Study of molecular structures.
Limitations of Cohen Sutherland line clipping Algorithm The algorithm is merely applicable to rectangular windows and not to the other convex shaped window. Consequently, a
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