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Rigid body or Non-Rigid body Transformations
2D transformations can be classified as rigid body or non-rigid body transformations. Rigid body transformations keep the shape and size of the objects intact whereas non-rigid body transformations do affect the shape and/or size of the object. Translation and rotation are examples of rigid body transformations. Other transformations come under non-rigid body transformations.
Ray Casting -polygon rendering and ray tracing methods It is a method wherein the surfaces of objects visible to the camera are determined by throwing or say casting rays of
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types of attributes
Question: (a) Name two visual effects you would use to communicate: i. Good old days ii. Rebellion iii. Fear (b) Explain each of your answers given in section (a).
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Hypertext/media and Human Memory Humans associate pieces of information along with other information and make complicated knowledge structures. Thus, this is also said as the h
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How to implement z-buffer algorithm using C programming
Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc
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