For orthographic parallel projection, Computer Graphics

Assignment Help:

For orthographic parallel projection:   

glOrtho(left, right, bottom, top, near, far); 

glOrtho2D(left, right, bottom, top);   

Here left, right define the x-direction extents, bottom, top define y-direction extents and near, far define the z-direction extents of the view volume. gluOrtho2D is exactly like glOrtho, but with near = -1 and far = 1. That is, gluOrtho2D views points that have z-value between -1 and 1. Usually, gluOrtho2D is used when drawing two-dimensional figures that lie in the xy-plane, with z = 0.


Related Discussions:- For orthographic parallel projection

Liquid crystal display - graphics hardware, Liquid Crystal Display - Graphi...

Liquid Crystal Display - Graphics Hardware It is a type of display utilized in digital watches and several portable computers. These work along with polarized ambient as outsi

Categories of parallel projection - viewing transformation, Categories of P...

Categories of Parallel Projection Parallel projection can be categorized as per to the angle which the direction of projection makes along with the projection plane. For illu

Detailed explanation on mounting, QUESTION While the design and printin...

QUESTION While the design and printing of a job is of extreme importance, it is what happens to the job after it is printed that can really make it fantastic You have always

3d studio max -softwares for computer animation, 3DStudio Max -Softwares fo...

3DStudio Max -Softwares for computer animation The successor to 3-DStudio 3.0, 3-DStudio Max runs in WindowsNT. This is completely object-oriented, featuring new enhancements a

Trivial rejection case of cohen sutherland line clippings, Trivial Rejectio...

Trivial Rejection Case of cohen sutherland line clippings Case: it  is Trivial Rejection Case; if the logical intersection (AND) of the bit codes of the end points P, Q of

Transformation for isometric projection - transformation, Transformation fo...

Transformation for Isometric projection - Transformation Suppose that P(x,y,z) be any point in a space.  Assume as a given point P(x,y,z) is projected to the P'(x'y',z') on t

Geometrical examine types of line clipping, Geometrical examine Types of Li...

Geometrical examine Types of Line Clipping Geometrical examine of the above kinds of clipping (it assists to get point of intersection of line PQ along with any edge). Assu

Computations with phong shading, Computations with Phong Shading Compu...

Computations with Phong Shading Computations involved along with Phong Shading:  i)   Find out average unit normal vector at each polygon vertex. ii)   Linearly interpol

Definitions of hypermedia, Definitions of Hypermedia It is a term ...

Definitions of Hypermedia It is a term created through Ted Nelson in the year 1970. It utilized as a logical extension of the term hypertext, wherein graphics, video, audi

Depth-buffer (or z-buffer) method , Depth-buffer (or z-buffer) Method ...

Depth-buffer (or z-buffer) Method  Z-buffer method is a fast and easy technique for specifying visible-surfaces. Z-buffer method is also termed to as the z-buffer method, as

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd