Disadvantages of the z-buffer method, Computer Graphics

Assignment Help:

Disadvantages:

1)   Doubles memory needs, one for at least z-buffer and one for refreshes- buffer.

2)   Dependency of device and memory intensive.

3) Wasted calculation upon drawing distant points such are drawn over along with closer points which occupy the similar pixel.

4)   Spends time when rendering polygons such are not visible.

5)   Needs re-calculations while changing the scale.

 


Related Discussions:- Disadvantages of the z-buffer method

Put the system of a geometric data table for a 3d rectangle, Put the system...

Put the system of a geometric data table for a 3d rectangle. Solution : Vertex Table Edge Table Polygon Surface Table

Interactive 3d computer graphics, Describe interactive model of computer gr...

Describe interactive model of computer graphics and application areas of interactive computer graphics.

Notes for specular reflection - polygon rendering, Notes for Specular refl...

Notes for Specular reflection (1) In addition to diffuse reflection, light sources produce highlights or bright spots termed as specular reflection. Such highlighting is extre

Ray tracing algorithm, Ray Tracing:  Ray t racing is the technique to dete...

Ray Tracing:  Ray t racing is the technique to determine which objects in the scene are visible.  In this to identify the visible surface for each pixel we continue to bounce the

Consider shiny surface with diffused reflection coefficient, Consider a Shi...

Consider a Shiny Surface Along With Diffused Reflection coefficient Consider a shiny surface along with diffused reflection coefficient of 0.8 and ambient reflection coeffici

Discuss in detail about rendering, Discuss in detail about rendering Co...

Discuss in detail about rendering Computer animation uses a technique termed as avars (animation variable) where starting point is generally a series of stick figures; for exam

Scripting systems- computer animation, Scripting Systems- Computer Animatio...

Scripting Systems- Computer Animation Scripting Systems are the earliest type of motion control systems. Scripting systems permit object specifications and animation sequenc

What is the standard video workflow, QUESTION 1. You are a consultant i...

QUESTION 1. You are a consultant in the field of video production and video editing. You haven been requested to participate in a debate over analog and digital video. Write

Texturing - texture coordinate, Background Texturing is like wallpaperin...

Background Texturing is like wallpapering; you are pasting an image onto the OpenGL Quad primitive.  Recall that GL_QUAD is specified by four vertices.  An image, or a texture,

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd