Phong shading algorithm, Computer Graphics

Assignment Help:

Q. Describe briefly phong shading algorithm.  

OR               

Write short note on phong shading.   

Phong shading   Phong shading or normal vector interpolation shading is an accurate method developed by phong Bui Tuong for rendering a polygon surface. It interpolates normal vectors and then apply the illumination model to each surface point. It displays more realistic highlights on a surface and greatly reduces the Match- band effect. A polygon surface is rendered using Phong shading by carrying out the following steps: 1. Determine the average unit normal vector at each polygon vertex. 2. Linearly interpolate the vertex normal over the surface of the polygon. 3. Apply an illumination model along each scan line to calculate project pixel intensities for the surface point. Phong shading method requires considerably more calculations. Surface rending with phong shading can be speed by up using approximations in the illumination model calculations of normal vectors. Fast phong shading approximates the intensity calculations using a Taylor- series expansion and triangular surface patches. Fast phong shading takes approximation twice as long as to render a surface then with Gouraud shading. Normal phong shading using forward difference takes about six to seven times longer then Gouraud shading. 

                                                                                                                                 

 


Related Discussions:- Phong shading algorithm

Define emissive and non-emissive displays, What do you mean by emissive and...

What do you mean by emissive and non-emissive displays?  The emissive display changes electrical energy into light energy. The plasma panels, thin film electro-luminescent disp

Persistence of phosphor - display devices, Persistence (of phosphor) - Disp...

Persistence (of phosphor) - Display devices Time it takes the emitted light from screen to decay to one-tenth of its original intensity. The point where an electron gun strikes

Character generation, Ask question #Minimum how can we use stroke method me...

Ask question #Minimum how can we use stroke method method for character generation? 100 words accepted#

Rotation about z-axis - transformation for 3-d rotation, Rotation about z-a...

Rotation about z-axis - Transformation for 3-d rotation Rotation about z-axis is explained by the xy-plane. Suppose a 3-D point P(x,y,z) be rotated to P'(x',y',z') along with

Convert the rgb values for the colours, In computers, colours are created b...

In computers, colours are created by blending different combinations of red, green and blue. These colours are normally specified as three two-digit hexadecimal numbers in html, ph

2d and 3d virtual environments , I need different convincing virtual enviro...

I need different convincing virtual environments (2D and 3D) that alter size perception. In particular, for 2D environment or background, when any object is augmented with the 2D e

Important points for windowing transformations, Important Points for Window...

Important Points for Windowing Transformations 1. Window explains what is to be viewed and viewpoint describes where it is to be displayed. 2. Frequently window and viewpoi

Types of authoring tools in multimedia, Types of Authoring Tools Autho...

Types of Authoring Tools Authoring tools are grouped depends on metaphor used for sequencing or organizing multimedia components and events as: Page or Card Based Tools

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd