Shading - polygon rendering and ray tracing methods, Computer Graphics

Assignment Help:

Shading - Polygon Rendering and Ray Tracing Methods

When one thing is under the exposure of light, so the rays of light are distributed over the surface and there the distribution of intensity pattern depends extremely on the shape of that thing. Here to represent that 3D scene on computer we want to do rendering, that is transforming the 3-D image into a 2-D image, and due to this rendering there is an option of loss of information like height, depth and so on, of an object in the scene.  Therefore to preserve this takes different Illumination models into consideration, for saving the information embedded in 3-D scene and allow it not be lost whereas transforming it in to 2-D scene. Thus here we study in some detail the type of rendering techniques and shading.


Related Discussions:- Shading - polygon rendering and ray tracing methods

Important points about the bezier curves, Important points about the bezier...

Important points about the bezier curves - modeling and rendering 1) Generalizing the idea of Bezier curve of degree at n based upon n+1 control point p0,.....pn P(0)= P 0

What is a blobby object, What is a Blobby object?  Some objects do not ...

What is a Blobby object?  Some objects do not handle a fixed shape, but change their surface characteristics in sure motions or when in proximity to other objects. That is call

Mathematics-applications for computer animation, Mathematics: There are so...

Mathematics: There are some area like Probability, combination, permutation, etc.,that can be well explained along with the help of animation, that helps in enhancing the learning

Single point perspective transformation, Single Point Perspective Transform...

Single Point Perspective Transformation - Viewing Transformations In order to derive the particular point perspective transformations beside the x and y-axes, we construct fi

Introduction of curves and surfaces, Introduction of Curves and Surfaces ...

Introduction of Curves and Surfaces This section has covered the methods of generating polygons, closed and curves surfaces. Under those methods we have discussed different ty

Algorithms for filled-area primitives, Algorithms for filled-area primitive...

Algorithms for filled-area primitives These algorithms are classified into two categories (i)  Scan line algorithms (ii) Seed fill algorithms.

What is multimedia, Question 1 What is Multimedia? Explain sound multimedi...

Question 1 What is Multimedia? Explain sound multimedia element Question 2 Explain any three elements of drawings Question 3 Explain any three types of drawing Quest

Line drawing algorithm, Adavantage and disadvantages of DDA and Bresenhams ...

Adavantage and disadvantages of DDA and Bresenhams line drawing algorithm

Fill in the blanks, a__________of a scene is apart of a scene by which rela...

a__________of a scene is apart of a scene by which relate one part of the scene with the other parts of the scene

Ray tracing algorithm, Ray Tracing:  Ray t racing is the technique to dete...

Ray Tracing:  Ray t racing is the technique to determine which objects in the scene are visible.  In this to identify the visible surface for each pixel we continue to bounce the

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd