Design a game using graphical user interface, Computer Graphics

Assignment Help:

BlackJack is a popular card game played in many casinos. The player plays against the dealer aiming to reach 21 points, or a score higher than the dealer without exceeding 21. The values of the cards in Blackjack are as follows: Ace can be either 1 or 11 points (player's choice), face card (i.e., Jack, Dame, and King) are 10 points, and all the remaining cards have their scores equal to their numbers (e.g., 2 is 2, 3 is 3, and so on). The game can be played with one or several decks of 52 cards. In our version of Blackjack, we will use a single deck of 52 cards.

In this assignment you will implement a simplified version of Blackjack, which is as follows. The player and the dealer are initially dealt 2 cards each with one of the dealer's card (called a hole card) being dealt face-down, and the other one face up. Both of the player's cards are being dealt face-up. The player can then choose to ask the dealer to repeatedly hit his hand by dealing him one card at a time until either the value of the player's hand exceeds 21, in which case the player is "busted", and loses immediately, or the player decides to "stand". If the player stands, the dealer reveals its hole card, and proceeds by dealing himself more cards until the value of his hand is 17 or higher. At this point, if the value of the dealer's hand is higher than 21, then the dealer is busted, and loses immediately. Otherwise, the values of the player's and the dealer's hands are compared against each other, and the hand with the higher value wins. The ties are resolved in favor of the dealer.

The game's graphical user interface (GUI) is already implemented by code in the template, and will appear on the screen when you run it.

The game's GUI consists of the following elements:

  • three buttons: "Deal", "Hit", and "Stand",
  • text labels for displaying the score,
  • text labels demarcating the player's and dealer's areas of the game table.

Focus on the code appearing in the following four classes: Card, Deck, Hand, and BlackJack (which is the main game's class). 
First, review the class definitions for Card and Hand. Note that a hand is modeled as a linked list of cards. Implement the following methods of the Hand class:

  • addCard: adds a card to the hand
  • Value: returns the total value of the cards in the hand
  • Busted: returns true if and only the hand's total value exceeds 21

 


Related Discussions:- Design a game using graphical user interface

Objectives of three dimensional transformations, Objectives  of Three dimen...

Objectives  of Three dimensional transformations explain basic 3D transformations-translation, rotation, scaling, shear and reflections-applied to objects in space; ex

Rotation about an arbitrary axis, Rotation about an arbitrary axis Rota...

Rotation about an arbitrary axis Rotation about an arbitrary axis is a composition of several rotations and translation operations. What you need to do is the following:  a)

How does the z-buffer algorithm find out which surfaces, Illustration 1: H...

Illustration 1: How does the z-buffer algorithm find out which surfaces are hidden? Solution : Depth or Z-buffer algorithm employs a two buffer area each of two-dimensional ar

Carry out a perspective projection, Consider the line segment AB in 3-Dimen...

Consider the line segment AB in 3-Dimentional parallel to the z-axis along with end points A (- 5,4,2) and also B (5,-6,18). Carry out a perspective projection upon the X=0 plane;

Archeology-applications for computer animation, Archeology: along with the...

Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we

Define computer graphics, Define Computer graphics.  Computer graphics ...

Define Computer graphics.  Computer graphics remains one of the most popular and rapidly growing computer fields. Computer graphics may be explained as a pictorial representati

What is computer graphics?, What Is Computer Graphics? The term Graphi...

What Is Computer Graphics? The term Graphics mean is Graphical Tricks. All image or picture is actually a graph and when various mathematical tricks are utilized to manipulate

What is scaling, What is scaling?  The scaling transformations changes...

What is scaling?  The scaling transformations changes the shape of an object and can be carried out by multiplying every vertex (x,y) by scaling factor Sx, Sy where Sx is the

Sound editing programs, Sound Editing Programs; Sound editing tools for bo...

Sound Editing Programs; Sound editing tools for both digitized and MIDI sound; by that you see music and also hear it. Through drawing a representation of a sound in fine growths,

Storing information structures in display memory, What is the major disadva...

What is the major disadvantages of storing information structures in display memory? A major disadvantage of storing information structures in display memory is that when color an

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd