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PCs or Personal Computers Really - Hardware for Animation
these are really versatile machines that have been around for years. PCs are the favorite of many computer users, due to their combination of flexibility and power; Personal Computers have proven to be very helpful for small companies and the other businesses as platforms to perform computer animation. Various applications as 3DStudio and Animator Studio are utilized on personal computers to make animations. Personal Computers are relatively cheap and offer pretty good quality of animation. Recently personal computers have been finding a lot of attention from various production houses due to their relatively small cost and the quality of the finished products.
Advantages of the z-buffer method: 1) The z-buffer method or algorithm is easy to apply and it needs no sorting of surface in a scene. 2) In z-buffer algorithm
Limitations of Cohen Sutherland line clipping Algorithm The algorithm is merely applicable to rectangular windows and not to the other convex shaped window. Consequently, a
Question 1: (a) What do you meant by the term typography and what is its main purpose? (b) Differentiate between typeface and font using examples. (c) Design knows many diffe
Methods of Animation - Computer Animation First method: in this, artist makes a succession of cartoon frames that are then combined in a film. Second method: in this,
What is a spline? To produce a smooth curve by a designed set of points, a flexible strip called spline is used. Like spline curve can be mathematically explained with a piece
Consequently some methods are utilized to handle this huge information and these methods are termed as animation process that are classified as: First Method: In this method,
Adobe Premiere - Softwares for computer animation It just like the name as is generated by Adobe. This is a tool used to composite digitized video, stills and applies a variet
Use DDA algorithm to get the output of your program as shown in Figure ANs: Use DDA( ) function to plot line segments that have end points on diametrically opposite points
Question: (a) Name two visual effects you would use to communicate: i. Good old days ii. Rebellion iii. Fear (b) Explain each of your answers given in section (a).
An object has to be rotated about an axis passing through the points (1,0 ,1), (1,3,1) . What will be the resulting rotation matrix? Solution: The axis is parallel to y axis
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