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PCs or Personal Computers Really - Hardware for Animation
these are really versatile machines that have been around for years. PCs are the favorite of many computer users, due to their combination of flexibility and power; Personal Computers have proven to be very helpful for small companies and the other businesses as platforms to perform computer animation. Various applications as 3DStudio and Animator Studio are utilized on personal computers to make animations. Personal Computers are relatively cheap and offer pretty good quality of animation. Recently personal computers have been finding a lot of attention from various production houses due to their relatively small cost and the quality of the finished products.
Orientation Dependence - Modeling and Rendering The outcomes of interpolated-shading models are dependent of the projected polygon's orientation. Because values are interpolat
QUESTION 1. You are a consultant in the field of video production and video editing. You haven been requested to participate in a debate over analog and digital video. Write
Assume here are three polygon surfaces P,Q, R along with vertices specified by as: P: P1(1,1,1), P2(4,5,2), P3(5,2,5) And as Q: Q1(2,2,0.5), Q2(3,3,1.75), Q3(6,1,0.5) R: R1(0.5,
Types of Light Resources - illumination Model Let us discuss about the types of light resources. The light sources can not merely be natural like light from Sun or Moon or Sta
QUESTION 1. Create a COMPLETE storyboard for a movie of 2 minutes duration on ONE of the following subject: a. Poverty b. Global Warming c. Smoking d. Drugs e. D
Web-based Services: Commonly utilized software is: Protected Area Archive characteristics: Image display, roam, zoom and Image enhancement. Simple image processing.
what is gourand shading
hi I need help with photoshop
Variation of Intensity - Modeling and Rendering According to the phong model the variation of Intensity (I) along with α (since I α cos n α) is: i) for shiny surface (
Boundary Fill Algorithm Boundary fill algorithm is suitable when the boundary has single color while flood fill algorithm is more suitable for filling regions which are defined
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