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Gourand shading OR Intensity interpolation scheme
Now there polygon is rendered through linearly interpolating intensity values across the surface. Intensity values for all polygons are matched along with the values of adjacent polygons beside the general edges, hence eliminating the intensity discontinuities which can arise in flat shading.
Computations to be performed for all polygon surfaces rendered along with Gourand shading as:
1. Find out average unit normal vector at each polygon vertex.
2. Apply illumination model to all vertex to compute the vertex intensity.
3. Linearly interpolate the vertex intensities over the surface of the polygon.
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Advantages and Deficiencies of Gourand Shading Advantages of Gourand Shading: this eliminates the intensity discontinuities related with the constant shading model. Defi
Bezier Curves and Surfaces We had discussed in the previously that we can create complicated geometries along with the aid of polygon meshes that are further constituted of s
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