Construction of an isometric projection - transformation, Computer Graphics

Assignment Help:

Construction of an Isometric Projection - Transformation

In this projection, the direction of projection i.e. d = (d1,d2,d3) makes an identical angles with all the 3-principal axes. Suppose here that the direction of projection d = (d1,d2,d3) make equal angles as α with the positive side of the x,y, and z axes as in the Figure 13.

771_Sub Classes of Orthographic Projection.png

Subsequently

i.d=d1=|i|.|d|.cosα  => cosα=d1/|d|

Correspondingly

d2=j.d=|j|.|d|.cosα  => cosα=d2/|d|

d3=k.d=|k|.|d|.cosα  => cosα=d3/|d|

Consequently cosα=d1/|d| = d2/|d| = d3/|d|

ð    d1= d2 = d3   is actual

We select d1=d2=d3=1

So here, we have d =(1, 1, 1)

Because, the projection, we are seeing for is an isometric projection => orthographic projection, that is, the plane of projection, must be perpendicular to d, hence d = n = (1,1,1). We suppose here that the plane of projection is passing via the origin.

ð  We identify the equation of a plane which is passing via reference point R(x0,y0,z0) and consisting a normal

N = (n1,n2,n3) is: (x - x0).n1 + (y - y0).n2 + (z -z0).n3=0

Because (n1,n2,n3)=(1,1,1) and (x0,y0,z0)=(0,0,0)

From equation (14), we have x + y + z = 0

Hence, we have the equation of the plane: x + y + z = 0 and d = (1,1,1)


Related Discussions:- Construction of an isometric projection - transformation

Archeology-applications for computer animation, Archeology: along with the...

Archeology: along with the advent of the computer, the archeologist has obtained a new tool, computer animation. An object-model can be made comparatively quick and without any we

Important point about the de casteljeau algorithm, Important point about th...

Important point about the De casteljeau algorithm 1)      Bezier Curve: P (u) =    ................     (1) Here B n,i (u) = n c i u i (1 - u) n-i        ..

Explain different linear methods for noise cleaning, Question 1 Describe t...

Question 1 Describe the process of formation of image in human eye Structure of the Human Eye Image formation in the Eye Brightness Adaptation and Discrimination

Crt, working of crt

working of crt

Important points about the curve segment, Important Points about the Curve ...

Important Points about the Curve segment - properties of bezier curves Note : if P (u) → = Bezier curve of sequence n and Q (u) → Bezier curve of sequence m. After that Co

Program to implement procedures or functions, The goal of this assignment i...

The goal of this assignment is to implement procedures/functions using x86 assembly. In addition to implementing procedures/functions, this assignment requires to pass arguments us

Bezier surfaces - modeling and rendering, Bezier Surfaces - Modeling and Re...

Bezier Surfaces - Modeling and Rendering Two sets of Bezier curve can be utilized to design an object surface by identifying by an input mesh of control points. The Bézier su

Where the video controller is used, Where the video controller is used?  ...

Where the video controller is used?  A special purpose processor, which is used to control the operation of the display device, is called as display controller or video control

Mplab ide software, MPLAB C18 TOOL (MC18) The MPLAB C18 compiler was de...

MPLAB C18 TOOL (MC18) The MPLAB C18 compiler was designed as a full featured ASNI- compliant C - complier for the PIC18 family of 8bits MCUs. MC18 compiler is integrated with c

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd