Video conferencing and virtual reality, Computer Graphics

Assignment Help:

Video Conferencing and Virtual Reality

Virtual reality is a truly fascinating multimedia application. In such, the computer creates an artificial environment using hardware and software. This is presented to the user in such a way that it appears and feels real. Three of the five senses are controlled by the computer in virtual reality systems. Virtual reality systems require extremely expensive hardware and software and are confined mostly to research laboratories.

The other multimedia application is video-conferencing. While a conference is conducted among two or more participants at various sites by using computer networks to transmit video and audio data, then it is termed as video conferencing. The video-conference is a set of interactive telecommunication technologies that allow two or more locations to interact via two-method video and audio transmissions simultaneously. This has also been termed as visual collaboration and is a type of groupware.

Digital compression of video and audio streams in actual time is the core technology behind video-conferencing. Codec is the hardware or software which executes compression. A compression rate of up to 1:500 can be achieved. The resultant digital stream of 1's and 0's is subdivided in labelled packets, that are then transmitted by a digital network generally ISDN or IP.

Another component needed for a VTC that is Video Tele Conference system comprise:

-   Video input: video camera or webcam

-   Video output: television or computer monitor

-   Audio input: microphones

-   Audio output: generally loudspeakers connected with the display device or telephone

-   Data transfer: analog / digital telephone network, LAN or Internet


Related Discussions:- Video conferencing and virtual reality

Intensity of specular reflection - modeling and rendering, Intensity of Spe...

Intensity of Specular Reflection - Modeling and Rendering Intensity of specular reflection based upon material properties of surface and the angle of incidence and the value o

Steps of cohen sutherland line clipping algorithm, Cohen Sutherland line cl...

Cohen Sutherland line clipping algorithm The algorithm uses the following main steps Divide the entire plane into nine disjoint regions using the four window boundaries

What are the steps to mapping artwork to an object, Question 1: (a) How...

Question 1: (a) How can you select and manipulate individual objects in a group? (b) How do you resize an object? Explain how you determine the point from which the object r

Pcs or personal computers really - hardware for animation, PCs or Personal ...

PCs or Personal Computers Really - Hardware for Animation  these are really versatile machines that have been around for years. PCs are the favorite of many computer users, due

Produce a complete 3d cad model, 1. Identify the market segment for the pro...

1. Identify the market segment for the product and write a basic PDS 2. Produce three concept sketch ideas - (remember the assignment is a CAD one not a concept creative design

Define pixel and frame buffer, Define pixel and frame buffer? Pixel is ...

Define pixel and frame buffer? Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel.  Picture definition is kept in a memory area c

Transformation, Explain window to view port transformation

Explain window to view port transformation

De casteljeau algorithm - bezier curves, De Casteljeau algorithm: The cont...

De Casteljeau algorithm: The control points P 0 , P 1 , P 2 and P 3 are combined with line segments termed as 'control polygon', even if they are not actually a polygon although

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd