Transformation for 3-d scaling, Computer Graphics

Assignment Help:

Transformation for 3-D Scaling

As we already seen that the scaling process is mainly utilized to change the size of an object. The scale factors find out whether the scaling is a magnification as s>1 or a reduction, s<1. 2-dimensional scaling, is in equation (8), can be simply extended to scaling in 3-dimensional case by consisting the z-dimension.

For any point (x,y,z), we move in (x.sx,y.sy,z.sz), here sx, sy, and sz are the scaling factors in the x,y, and z-directions correspondingly.

Hence, scaling w.r.t. origin is given by:

Ssx,sy,sz =    x'= x.sx

         y'= y.sy                                                  

z'= z.sz

In matrix form:

1186_Transformation for 3-D Scaling 1.png

In terms of Homogeneous coordinate system, above equation is written as:

1834_Transformation for 3-D Scaling 2.png

As, P'=P. Ssx,sy,sz


Related Discussions:- Transformation for 3-d scaling

Important point for transformation for isometric projection, Important Poin...

Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact

Z- buffer algorithm, Q.   Describe the z- Buffer algorithm for hidden surfa...

Q.   Describe the z- Buffer algorithm for hidden surface removal. Ans. Z- buffer method: This method compares surface depths at each pixel position on the projection plane. T

Line drawing - points and lines, Line Drawing - Points and lines Line ...

Line Drawing - Points and lines Line drawing is accomplished through computing the intermediate point coordinates along the line path between two given end points. Since, scre

What is persistence and resolution, What is persistence and resolution?  ...

What is persistence and resolution?  The time it takes the emitted light from the screen to decay one tenth of its original intensity is known as a persistence.  The maximum

Vertices of bezier curve find out 3 points on bezier curve, Specified p 0 ...

Specified p 0 (1, 1): p 1 (2, 3); p 2 (4, 3); p 3 (3, 1) as vertices of Bezier curve find out 3 points on Bezier curve? Solution : We consider Cubic Bezier curve as: P (

Reflection, examples and equation of reflection

examples and equation of reflection

Explain the fundamentals of a compression, Question 1 Explain the funda...

Question 1 Explain the fundamental steps in digital image processing 2 Explain the terms reflection, complement and Translation with example diagrams 3 Explain about Imag

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd