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Question 1:
(a) Briefly describe how Parenting could be used in Adobe After effects CS3.
(b) Explain the term Vanishing Point and specify when it can be used. Propose how Vanishing point could be achieved.
(c) Explain how you would create a particle playground effect.
Question 2:
(a) Give brief steps to describe how a Track Matte could be created in Adobe After Effects CS3.
(b) Explain the terms Rotation, Translation and Scaling in Transformation.
(c) Based on Question 4.b, briefly explain how a shape object could be transformed with respect to time in Adobe After Effects CS3.
Question 3:
(a) Differentiate between Vector and Raster Images. Explain when each could be used.
(b) Explain how you would stabilize a shot using the track point, and specify how it could be enhanced.
(c) Briefly describe the Motion Sketch properties.
(d) Explain when one should use the Smoother function.
Animator Studio and Elastic Reality - Computer Animation Animator Studio It is a cell animation program from AutoDesk. Its predecessor was Animator Pro for PC DOS. Anima
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what is the control for Why Video Game Characters Look Better Today
1. Implement the boundary fill algorithm and flood fill algorithm in C-language and use your code to fill two different types of closed areas such as i) A Circle ii) A sel
Construction of a Solid with a Translational Sweep Figure demonstrates construction of a solid along with a translational sweep. Translating the control points of the periodic
Question 1: (a) Explain what are Final Gathering and Global Illumination and state why you would use those features when you render in MAYA. (b) List clearly the steps in
slider crank
what is region filling? give details
when dda line drawing algorithm is more efficient than bresenhem line drawing algorithm?
2. Describe how the Bresenham rasterisation algorithm is advantageous when compared to any other existing method.
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