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Question 1:
(a) Briefly describe how Parenting could be used in Adobe After effects CS3.
(b) Explain the term Vanishing Point and specify when it can be used. Propose how Vanishing point could be achieved.
(c) Explain how you would create a particle playground effect.
Question 2:
(a) Give brief steps to describe how a Track Matte could be created in Adobe After Effects CS3.
(b) Explain the terms Rotation, Translation and Scaling in Transformation.
(c) Based on Question 4.b, briefly explain how a shape object could be transformed with respect to time in Adobe After Effects CS3.
Question 3:
(a) Differentiate between Vector and Raster Images. Explain when each could be used.
(b) Explain how you would stabilize a shot using the track point, and specify how it could be enhanced.
(c) Briefly describe the Motion Sketch properties.
(d) Explain when one should use the Smoother function.
Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.
Similarly we can control the intensity of colours We contain more bit planes for all colour say three bit planes for R, 3 for G and 3 for B here all bit plane of size mxn, hen
QUESTION 1: a) Draw a Bezier curve showing the following components i. hull ii. curve CV iii. span iv. start and end point b) Maya provides highly effective tools for all t
Polygon Meshes - Modeling and Rendering A polygonal surface to be sketched may not be easy and may have enormous curls and curves. Illustration: a crushed piece of paper or cr
Transformation for 3-D Rotation Rotation in 3-dimensions is considerably more complicated then rotation in 2-dimensions. In 2-Dimentional, a rotation is prescribed via an angl
What is scaling and shearing? The scaling transformations alters the shape of an object and can be carried out by multiplying every vertex (x,y) by scaling factor Sx, Sy where
Camera - polygon rendering and ray tracing methods Camera presents "viewpoint" or "eye" of observer. In order to explain the fundamental working of camera we can consider this
What is Multimedia: People only remember 20 percent of what they see and 30 percent of what they hear. But they keep in mind 50 percent of what they see and hear and as much as 80
1. By using Digital Differential Analyzer algorithm draw line segments from point (1,1) to (9,7). Ans. We see that the usual equation of the line is specified by: y = mx+c
explain about gks
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