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Question:
(a) Write a short note on the dot syntax as used in actionScript.
(b) A data type describes the kind of information a variable or ActionScript element can hold. List down any five of the data types that exist in actionScript.
(c) Write down a short note on each of the following terms with respect to 3D Authoring Programs.
(i) Standard Primitives. (ii) Extended Primitives. (iii) Splines. (iv) Materials. (v) Rendering.
(d) Write down a maxscript to:
(i) Prepare a cylinder with the following specifications: radius:20 height:200 heightsegs:16 sides:16
(ii) Add a bend modifer on the Y-Axis
(iii) Set an animation range of 100 Frames
(iv) Set a bend angle of 180 degrees on the cylinder.
assignment
De Casteljeau algorithm: The control points P 0 , P 1 , P 2 and P 3 are combined with line segments termed as 'control polygon', even if they are not actually a polygon although
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Implement Cohen Sutherland and Liang Barsky line clipping algorithms in C-language. Test your code for line segments with end points falling in various regions.
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