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Silicon Graphics - Hardware for computer animation
The SGI platform is one of the most broadly used hardware platforms in professional or broadcast feature computer animation productions. Several of the salient characteristics of Silicon Graphics Inc. computers are that, of the dissimilar types obtainable in the market. Silicon Graphics Inc. computers are really fast, produce excellent outcomes and operate by using the widespread UNIX operating system. SGIs are created by Silicon Graphics, ranging from the common reason Indy, to the high power Indigo2 Extreme® utilized to produce animations, the Onyx that is particularly suited to do complicated calculations. Almost all main production studios utilize SGIs state of the art software as Alias, Wavefront and SoftImage are run on SGIs.
Q: For the following polygon, prepare an initial sorted edge list and then make the active edge list for scan lines y = 5,20,30,35 Coordinates of the vertices are as shown in Figur
Applications For Computer Animation These days, animation influences approximately every aspect of life right from entertainment to education and to security and lots of more a
QUESTION 1. Describe and explain four features of Firewire. 2. Explain clearly what is sampling rate and how does it influences the quality of video produced. 4. In Adobe
Concept for Eliminating Hidden Lines, Surfaces or Edges To exemplify the concept for eliminating hidden-lines, surfaces or edges, see a classic wire frame model of a cube as i
Assume here are three polygon surfaces P,Q, R along with vertices specified by as: P: P1(1,1,1), P2(4,5,2), P3(5,2,5) And as Q: Q1(2,2,0.5), Q2(3,3,1.75), Q3(6,1,0.5) R: R1(0.5,
Question: (a) Explain the importance of knowing and understanding your target market before doing a design work. Use example(s) to enhance your answer. (b) Describe the
What is a dot size? Dot size may be explained as the diameter of a single dot on the devices output. Dot size is also known as the Spot size.
Define pixel and frame buffer? Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel. Picture definition is kept in a memory area c
Types of Animation Systems: Keyframe, scripting and parameterized •Morphing: object shape's transformation from one form to the other is termed as morphing that is short form
Proof of subsequent properties of Bezier curves Note: Proof of subsequent properties of Bezier curves is left as a work out for the students P' (0) = n (p 1 - p 0 ) P
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