Define pixel and frame buffer, Computer Graphics

Assignment Help:

Define pixel and frame buffer?

Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel. 

Picture definition is kept in a memory area called frame buffer or refresh  buffer.   

 


Related Discussions:- Define pixel and frame buffer

Polygon meshes - modeling and rendering, Polygon Meshes - Modeling and Rend...

Polygon Meshes - Modeling and Rendering A polygonal surface to be sketched may not be easy and may have enormous curls and curves. Illustration: a crushed piece of paper or cr

Write short notes on active and passive transformations, Write short notes ...

Write short notes on active and passive transformations?  In the active transformation the points x and x represent different coordinates of the similar coordinate system. Here

What is scan line algorithm, What is scan line algorithm?  One way to f...

What is scan line algorithm?  One way to fill the polygon is to apply the inside test. I.e. to check whether the pixel is inside the polygon or outside the polygon and then hig

What is shearing, What is shearing?  The shearing transformation actua...

What is shearing?  The shearing transformation actually slants the object with the X direction or the Y direction as needed.ie; this transformation slants the shape of an obje

Single point perspective transformation, Single Point Perspective Transform...

Single Point Perspective Transformation - Viewing Transformations In order to derive the particular point perspective transformations beside the x and y-axes, we construct fi

Where the video controller is used, Where the video controller is used?  ...

Where the video controller is used?  A special purpose processor, which is used to control the operation of the display device, is called as display controller or video control

Lcd - liquid crystal display, LCD - Liquid Crystal Display A liquid...

LCD - Liquid Crystal Display A liquid crystal display consists of two glass plates each containing a light polarizer. One glass plate contains vertical polarizer and the ot

#, normal vector

normal vector

Problems at shared vertices - modeling and rendering, Problems at Shared Ve...

Problems at Shared Vertices - Modeling and Rendering Shading discontinuities can arise while two adjacent polygons fail to share a vertex which lies along their common edge.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd