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1. Implement the boundary fill algorithm and flood fill algorithm in C-language and use your code to fill two different types of closed areas such as
i) A Circle
ii) A self intersecting polygon
Compare the results of two algorithms for the self intersecting polygon. 2. Write a code using C-language to generate an arbitrary character by using (i) bitmap method (ii) outline method. Use this code to generate three different characters of your own mother tongue.
Draw the block diagram of raster scan display processor.
Plane equation - spatial orientation of the Surface Element For some of Plane equation procedures, we have information regarding the spatial orientation of the individual surf
Introduction of Viewing Transformations Projection is fundamentally a transformation or mapping of 3D objects upon 2D screen. Projection is mostly categorised in Para
Notes for Specular reflection (1) In addition to diffuse reflection, light sources produce highlights or bright spots termed as specular reflection. Such highlighting is extre
What is bitmap and what is pixmap? The frame buffer used in the black and white system is called as bitmap which take one bit per pixel. For systems with many bits per pixel,
Assumption for Diffuse Reflection - Polygon Rendering i) the diffuse reflections by the surface are scattered along with equal intensity in each direction, independent of vie
What is the difference between impact and non-impact printers? Impact printer press produced character faces against an inked ribbon on to the paper. A line printer and dot-ma
explain vecgen algorithem for line drawing in computer graphics
Explain about the Computer Based Training CBT makes use of a computer system to train people in numerous applications. It makes use of self-assessment and multimedia with minim
Key Frames -Traditional Animation Techniques The senior artists go and draw the main frames of the animation, after a storyboard has been laid out. These main frames are frame
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