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1. Implement the boundary fill algorithm and flood fill algorithm in C-language and use your code to fill two different types of closed areas such as
i) A Circle
ii) A self intersecting polygon
Compare the results of two algorithms for the self intersecting polygon. 2. Write a code using C-language to generate an arbitrary character by using (i) bitmap method (ii) outline method. Use this code to generate three different characters of your own mother tongue.
Explain the different input modes used in interactive computer graphics.
Define pixel and frame buffer? Pixel is shortened forms of picture element. Every screen point is referred to as pixel or pel. Picture definition is kept in a memory area c
Rotation - 2-d and 3-d transformations Given a 2-D point P(x,y), that we want to rotate, along with respect to an arbitrary point A(h,k). Suppose P'(x'y') be the effect of ant
explain the working procedure of crt digram
Hypermedia: it is a superset of hypertext. Hypermedia documents comprise links not only to the other pieces of text, although also to other forms of media: sounds and images and m
Find Out Projection Matrix for Oblique Projection To find out projection matrix for oblique projection, we want to find out the direction vector d. Because vector PP' and vect
Ray Casting -polygon rendering and ray tracing methods It is a method wherein the surfaces of objects visible to the camera are determined by throwing or say casting rays of
File Formats that are used for Vector Data This data can be saved in a wide variety of file formats are as: •EPS: the most well-accepted file format to exchange vector dra
Curve Clipping and Character Clipping As you proceed further, you would see that the methods for curve clipping and character clipping have also been developed based on boundin
What is persistence and resolution? The time it takes the emitted light from the screen to decay one tenth of its original intensity is known as a persistence. The maximum
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