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Question: (a) Using suitable examples, explain the following basic principles of design: (i) Proximity (ii) Repetition (iii) Contrast (iv) Alignment. (b) Color h
Frame Buffers - Graphics Hardware The storage region in a raster scan display system is set as a two-dimensional table. All row-column entry stores information as brightness
are you a robot
Types of Animation: - Procedural Animation - Representational Animation - Stochastic Animation - Behavioura
Explain the working of Animators Animators want to create a human image that moves and interacts with its background in such a way that viewers can't tell if a specific scene i
Positive Accelerations - Computer Animation So as to incorporate increasing speed in an animation the time spacing among the frames should increase, hence greater change in th
Matrix for Orthographic Projection Orthographic projections are projections into one of the coordinate planes x=0, y=0or z=0. The matrix for orthographic projection on the z=0
Magnify a triangle with vertices A = (1,1), B = (3,1) and C = (2,2) to twice its size in such a way that A remains in its original position. Answer: You need to apply scaling b
Important Notes for Negative Accelerations Note : Having projections of points on curve, above Y axis we will obtain a pattern similar to figure 8 that is needed to produce ne
help me discuss about flat panel with respect to emissive and non emissive display
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