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1. What do you understood by the term graphic primitives?
Ans. Graphic primitives are the basic graphic objects that can be united in any number and method to produce a new image or object.
2 What is the Staircase effect?
Ans. Because of low resolution and inappropriate approximation of pixel positions the images are usually distorted and the Zig-Zags that is called distortions which produced in the display of straight line or the other graphic primitive is the staircase effect.
QUESTION 1. Describe two methods for converting 16x9 widescreen movie to 4x3. 2. Explain clearly the difference between File Format and Codec. 3. What is a video transiti
Midpoint circle generation algorithm This makes use of a circle function. Based on this circle function, a decision parameter is created which is used to decide successive pixe
The image you have been given for contour extraction is shown in Figure 1. The method for constructing the search space is shown in Figure 2. It is generated from two initial discr
Frame Buffers - Graphics Hardware The storage region in a raster scan display system is set as a two-dimensional table. All row-column entry stores information as brightness
Explain about the Computer-Aided Design CAD is used in the design and development of new products in a several of applications both at home and on a commercial/industrial basis
What is a Blobby object? Some objects do not handle a fixed shape, but change their surface characteristics in sure motions or when in proximity to other objects. That is call
Question 1: Name at least four file formats and explain in detail what they mean and how they are use? Question 2: What are "Process Colours"? Answer in a single para
Basics of Animation - Computer animation Historical and traditional methods for production of animation: As we have studied the transformations linked in computer graphics
DESCRIBE PHONG INTERPOLATION SHADING METHOD
Construction of an Isometric Projection - Transformation In this projection, the direction of projection i.e. d = (d 1 ,d 2 ,d 3 ) makes an identical angles with all the 3-pr
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