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Bitmap Graphics: The information below illustrates bitmap data.
Bitmap images are a set of bits that form an image. The image comprises a matrix of individual dots or pixels which have their own colour illustrated using bits. Let's take a look at a classic bitmap image to illustrate the principle:
To the left you notice an image and to the right a 250 % enlargement of the top of one of the mountains. As you can notice, the image comprises hundreds of rows and columns of small parts which all have their own colour. One that component is termed as a pixel. The human eye is not able of seeing each individual pixel hence we perceive a picture along with smooth gradations.
Application of the image selects the number of pixels you require to find a realistic looking image.
Rigid body or Non-Rigid body Transformations 2D transformations can be classified as rigid body or non-rigid body transformations. Rigid body transformations keep the shape and
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Draw a long line segment using (i) DDA line drawing algorithm (ii) Bresenham line drawing algorithm (iii) OpenGL function using GL_LINES. Observe if DDA line segment deflects from
Three-Dimensional Viewing Three dimensional objects are created using modelling coordinate system. The modelled objects are then placed in locations specified in the scene with
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Ray Casting -polygon rendering and ray tracing methods It is a method wherein the surfaces of objects visible to the camera are determined by throwing or say casting rays of
Objectives of Viewing transformation After going through this section, you should be capable to: - Explain the projection; - Classify different types of Perspective and
Low level techniques (motion specific) Techniques utilized to fully control the motion of any graphic object in any type of animation scene, these techniques are also considere
Explain the interactive picture construction techniques. interactive picture- construction methods are commonly used in variety of applications, including design and painting pa
Types of Basic Tools Different types of basic tools for creating and editing multimedia components are: Drawing and Painting tools Image editing tools OCR softwar
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