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What is view distance?
The view plane normal vector is a directed line segment from the view plane to the view reference point. The length of this directed line segment is referred to as view distance
Low level techniques (motion specific) Techniques utilized to fully control the motion of any graphic object in any type of animation scene, these techniques are also considere
what the types of character generation
Computations with Phong Shading Computations involved along with Phong Shading: i) Find out average unit normal vector at each polygon vertex. ii) Linearly interpol
Rotation - 2-d and 3-d transformations Given a 2-D point P(x,y), that we want to rotate, along with respect to an arbitrary point A(h,k). Suppose P'(x'y') be the effect of ant
slider crank
Film - Applications for Computer Animation Computer animation has turn into regular and accepted in particular effects. Movies as "Jurassic Park", "Terminator 2: Judgment Day"
example for desigining animation sequence
name some of the standard motion in key frames
Explanation of light source by a luminance Explanation of any light source by a luminance the factors identified as: Light source explained by a luminance 1) All color as
Unrepresentative vertex normals - Modeling and Rendering Calculated vertex normals may not adequately present the surface's geometry. For illustration, if we calculate vertex
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