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Unrepresentative vertex normals - Modeling and Rendering
Calculated vertex normals may not adequately present the surface's geometry. For illustration, if we calculate vertex normals through averaging the normals of the surfaces sharing a vertex, all of the vertex normals of the figure that will be parallel to the other, resultant in little or no variation in shade whether the light source is distant. Subdividing the polygons additionally before vertex normal computation will resolve this problem. Though these problems have prompted more work on rendering algorithms which handle curved surfaces directly, polygons are sufficiently quicker and also easier to process such they now form the core of main rendering systems.
Anti Aliasing - Modeling and Rendering It is a method for enhancing the realism of an image through eliminating the jagged edges from it. Such jagged edges or "jaggies", appe
what is dda
explain vecgen algorithem for line drawing in computer graphics
consider a mesh
Negative Accelerations - computer animation In order to incorporate decreasing speed in an animation the time spacing between the frames must decrease, thus there exists lesser
Video controller : A Fixed area of the system memory controller for the frame buffer, and the video controller is given direct access to the frame – buffer memory, frame – buffer
Object Space - approaches for visible surface determination The second approach as object-space that compares all objects directly along with each other inside the scene defin
Two-Dimensional Geometric Transformations When a real life object is modelled using shape primitives, there are several possible applications. You may be required to do furth
Question: List five different areas of applications of computer graphics Answer: Five major areas of applications of computer graphics are: i) Study of molecular structures.
Interrupts - Event driven devices Interrupts: An option to polling is the interrupt feature. The device sends an interrupt signal to the processor while an event happens. T
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