Common principles of ray tracing, Computer Graphics

Assignment Help:

Common Principles of Ray Tracing

Based upon the nature or attributes of the surface given by the user, the subsequent effects are implemented, as per to rules of optics:

 a)  Reflection (as per to the angle of incidence and reflectivity of the surface).

 b) Refraction (as per to the angle of incidence and refraction index).

 c) Display of renderings that is texture or pattern as given, or shadows i.e. on the next nearest object or background concerning transparency or opacity, like the case may be.

903_Common Principles of Ray Tracing.png

Figure demonstrates some of the common principles of ray tracing.

A ray start from O hits the transparent glass plate P at an angle i.e. A. Then it gets refracted in the plate specified by the kink inside the plate thickness. The exiting ray occurs to hit the edge of the triangle i.e. 'T' and casts a shadow upon the opaque rectangular plate i.e. 'R' at the point C. A portion of the ray incident on the plate P gets reflected at 'A' and the reflected ray hits the elliptical object 'E' at the point 'D'. If P is a green glass plate, the exiting ray AC will be allocated the suitable green colour. If R or E has a textured surface, the consequent point C or D will be specified the attributes of the surface rendering.

If O is a point source of light, the ray OC will position the shadow of the point B upon the edge of the triangle T on the point C at the rectangle 'R'. Diverse locations of light sources may be combined along with be different view positions to enhance the realism of the scene. The way is common also in the sense which it can apply to curved surfaces and also to solids made of flat polygonal segments. Due to its versatile and wide applicability, this is a "brute force" method, concerning massive computer resources and great computer effort.


Related Discussions:- Common principles of ray tracing

Need for video compression, Need for Video Compression: T he high bit ...

Need for Video Compression: T he high bit rates that result from the various types of digital video make their transmission through their intended channels very difficult. Eve

Compute the position of the car on the road, An animation demonstrates a ca...

An animation demonstrates a car driving along a road that is given by a Bezier curve along with the subsequent control points:  X k 0 5

State the advantages and disadvantages of CAD, State the Advantages AND Dis...

State the Advantages AND Disadvantages of CAD       Advantages of CAD                                                               Disadvantages of CAD - Easier to modif

Video games, why do video game characters look better today?

why do video game characters look better today?

Animation, name some of the standard motion in key frames

name some of the standard motion in key frames

Objectives-introduction to computer graphics, Objectives After complet...

Objectives After completing this section, you must be familiar with: explain computer graphics, its characteristics and features; Conversations about applicat

Achieve a perspective projection on the plane of unit cube, Achieve a persp...

Achieve a perspective projection on the z = 0 plane of the unit cube, demonstrated in Figure (l) from the cop at E (0, 0, 10) upon the z-axis. Figure: I 01:  currently c

Different types of parallel and perspective projection, Q.   Describe diffe...

Q.   Describe different types of parallel and perspective projection used in computer graphics.

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd