Scale a sphere cantered on the point (1, 2, and 3), Computer Graphics

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Scale a sphere cantered on the point (1, 2, and 3) with radius 1, so that the new sphere has the same centre with radius 2.   

Solution: Translate the sphere so that its centre is at the origin.  Scale uniformly in all the coordinates by a factor of 2, and then translate the sphere back to its original position. The transformation will be given by taking the concatenation of following matrices.

1661_Scale a sphere cantered on the point (1, 2, and 3).png


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