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Visible Surface Detection - Modeling and Rendering
Provided a set of 3-Dimentional objects and a viewing position for the generation of realistic graphics show, we want to determine that lines or surfaces of the objects are visible, either from the center of projection, for perspective projections or along the direction of projection, for parallel projections, hence we can display merely the visible lines or surfaces. For such, we require to conduct visibility tests. Visibility tests are conducted to find out the surface which is visible from a specified viewpoint. This procedure is termed as visible-line or visible-surface determination or hidden-line or hidden-surface subscription.
Question: (a) Describe the term ‘Multimedia'. (b) Briefly describe two main reasons to use ‘Compression' in Multimedia. (c) All Multimedia development teams could have
Three Dimensional Transformations A 3D geometric transformation is used extensively in object modelling and rendering.2D transformations are naturally extended to 3D situations
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The development of CAD had little consequence on CNC initially because of the various abilities and file formats used through drawing and machining programs. Conversely, as Compute
Draw the five regular polyhedras using physics-based modeling method. Implement a fractal algorithm with possible personal extensions. Also, specify the extensions.
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describe z-buffer algorithm removing hidden surface
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Question: (a) A statistical encoding algorithm is being considered for the transmission of a large number of long text files over a public network. Part of the file content i
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