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Question 1:
(a) Describe the term Mask Path and give brief steps how you could change a rectangle into a triangle with respect to time in AE CS3.
(b) Expressions are very handy in After Effects CS3. Show how expressions are used.
(c) Describe the following expressions if applied to the position transform property of an object:
a. Wiggle (3, 90)b. thisComp.layer("Shape Layer 1").transform.scale[0], assuming we have applied it in the rotation property of Shape layer 2, where the composition contains only 2 shape layers.
Question 2:
(a) In After Effects CS3, when tracking an object, a Track filter is used. Briefly explain the concept behind tracking using the track filter.
(b) Explain how you would track an object using the track point, and specify how it could be enhanced.
(c) Briefly describe the Wiggler function in Animation help in After Effects CS3.
Build a program that allows: 1. using mouse or keyboard to move around on a set of 16 control points; 2. modify the value (drag along x, y, or z) of a point; 3. display
Implement displacement mapping and bump mapping on a sphere. The displacement can be whatever your choice. The bump map can be whatever your choice as well.
Touch Panels - Input and output devices It allows displayed screen or object positions to be selected along with the touch of the finger and is also termed as Touch Sensitive
i want to learn how to programme
Question 1 Explain Bresenham's Circle Drawing Algorithm Question 2 Derive the matrix for inverse transformation Question 3 Discuss the following Raster Graphic Algorithm
what is vecgen algorithm and bresenham linequestion..
difference between gl,glu and glut
Frame Buffers - Graphics Hardware The storage region in a raster scan display system is set as a two-dimensional table. All row-column entry stores information as brightness
Two-Point and Three-Point Perspective transformations The two-point perspective projection can be acquired by rotating about one of the principal axis only and projecting upon
Important Points about the Transformation for isometric projection Note: We can also verify such Isometric transformation matrix through checking all the foreshortening fact
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