Psychrometric properties - design project, Computer Graphics

Assignment Help:

Read the next page and work through the steps:

a.  Select a location (anywhere in the world) and research the typical weather (temperature, barometric pressure, and humidity).  Research how much water is contained in the air if the humidity is 100% at the temperature values that you found.  (Hint:  CATT3 can do this for you if you go to Tables/Substances and select Psychrometric Properties.)

b.  Split up the workload of researching the various evaporative coolers.  Each student should research one and report back to the group.  Select one to continue to step (3).

c.  Add a second law analysis to step (2).  (Suggestion:  consider the availability or exergy of your system.)

d.  In step (4) you must come up with some sort of modification to the design.  Modify your analysis to decide if this will improve the performance (1st or 2nd law) of your plan.

Submit a memo (1 - 2 pages) summarizing your findings.  Include a one sentence description of the designs that you researched and did not use.  Include a more complete description of the design you analyzed.  The memo should contain qualitative and quantitative answers to the questions raised.  Attach any calculations and a diagram of your best design.

Design Teams:

  1:  Al-Hamed, Al-Ruwaished, Burnworth, Guda, Mahr

  2:  Al-Otaibi, Neph, Nguyen, Norman, Zeng

  3:  Al-Mohsen, Fernandez, Fleetwood, Occena, Tran

  4:  Al-Mujhad, Al-Obaidli, Chamberlin, Sheikh

  5:  Al-Jama, Chen, Greenlief, Price, Zhong

  6:  Al-Dawas, Francis, Lai, Shook

  7:  Collette, Cui, Kwabeng, Paek, Zeiss

  8:  Brown, Keilbarth, Marsh, Wang

  9:  Anderson, Copeland, Morrell, Olayiwola, P Zhang

  10:  Aslanov, Edenfield, Geatches, Kightlinger, Tang

  11:  Degenhardt, Rivers, St Gemme, F Zhang

  12:  Goree, Kien, Kresyman, Lee

  13:  Al-Muhedb, Elias, Kaucher, Lehman, Sorenson

  14: Bao, Eng, Ouedraogo, Theisen, Wilson-Selby


Related Discussions:- Psychrometric properties - design project

Character generation, What is character generation and explain it''s two me...

What is character generation and explain it''s two method: 1> Bitmap method 2> outline method.

Scan line algorithm and seed fill algorithm, Scan line algorithm and seed f...

Scan line algorithm and seed fill algorithm Two basic approaches are followed in area filling on raster systems.  In the first approach overlap intervals for scan lines that cr

Three sub-fields of computer simulation, Three Sub-Fields of Computer Simul...

Three Sub-Fields of Computer Simulation Computer simulation is the electronic equivalent of this kind of role playing and it functions to drive synthetic environments and virt

Parallel source and distributed light source, Parallel source and Distribut...

Parallel source and Distributed light source a) Parallel source: this is to be noted that while point source is at an infinite distance then light rays are parallel and func

Compute the position of the car on the road, An animation demonstrates a ca...

An animation demonstrates a car driving along a road that is given by a Bezier curve along with the subsequent control points:  X k 0 5

Beam penetration method and shadow mask method, Beam Penetration Method and...

Beam Penetration Method and Shadow Mask Method Two methods exist for displaying colors in a CRT monitor - beam penetration method and shadow mask method. Beam penetration metho

Terms, composite transformation

composite transformation

Isosurface, Given arbitrary 8 values at the vertices of a cube, please draw...

Given arbitrary 8 values at the vertices of a cube, please draw the curved iso-surfaces with shading. Also, please draw the saddle point. This can be done relatively easy with phys

Write Your Message!

Captcha
Free Assignment Quote

Assured A++ Grade

Get guaranteed satisfaction & time on delivery in every assignment order you paid with us! We ensure premium quality solution document along with free turntin report!

All rights reserved! Copyrights ©2019-2020 ExpertsMind IT Educational Pvt Ltd