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Polygon Representation Methods - Modeling and Rendering
Any scene to be created by computer graphics may include a variety of objects, a few of them natural and manmade. Hence, to achieve realism in our scene we do not comprise any exact single method that handles the realistic representational complications of all components whether natural or manmade in a scene.
Accordingly let us have an idea about the basic representational schemes available as:
Raster Scan Display Device - types of refresh monitors Now day screen display is also based on Cathode ray Tube technology, except that in place of displaying the picture tra
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