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What is reflection and clipping?
The reflection is actually the transformation that makes a mirror image of an object. For this use some angles and lines of reflection.
Clipping is the process of cutting a graphics display to neatly fit a predefined graphics region or the view port
Assumption for Diffuse Reflection - Polygon Rendering i) the diffuse reflections by the surface are scattered along with equal intensity in each direction, independent of vie
Video Conferencing and Virtual Reality Virtual reality is a truly fascinating multimedia application. In such, the computer creates an artificial environment using hardware an
Question: (a) Describe the term ‘Multimedia'. (b) Briefly describe two main reasons to use ‘Compression' in Multimedia. (c) All Multimedia development teams could have
This renders a polygon surface by linearly interpolating intensity values across the surface. Intensity values for each polygon are matched with the values of adjacent polygon alon
what is vecgen algorithm and bresenham linequestion..
Zero Acceleration (Constant Speed ) Now, the time spacing for the in-betweens that is: in-between frames is at equal interval; which is if, we want N in-betweens for key frames
Lossy Audio Formats: These are based on sound models which eliminate audio data such humans cannot or can hardly hear, for example: a low volume sound after a large volume sound.
For this assignment, you will add to the drawing program new features that are similar to features that you already have. Apply object-oriented design concepts such as inheritance
Area Filling Algorithms Before we go ahead with area filling algorithms, a word about pixel addressing and object geometry. You know that line segments are discretized into fin
Scenes - polygon rendering and ray tracing methods In the context of ray tracing, a scene is a set of objects and light sources which will be viewed through a camera. All of
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