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Trivial acceptance case of cohen sutherland line clippings
Case 1: it is Trivial acceptance case whether the UDLR bit codes of the end points P, Q of a provided line is 0000 then line is completely visible. Now this is the case as the end points a and b of line l1 are: a (0000), b (0000). The line segment PQ is passed onto Case 2, if this Trival acceptance test is failed.
Multimedia Entertainment: The field of entertainment uses multimedia extensively. One of the earliest and the most popular applications of multimedia are for games. Multimedi
Visible-Surface Detection For the generation of realistic graphics display you know that hidden surfaces and hidden lines should be identified for removing. For this reason we
DESCRIBE PHONG INTERPOLATION SHADING METHOD
how it make ?
Bezier Curves - Modeling and Rendering Bezier curves are utilized in computer graphics to turn out curves which display reasonably smooth at all scales. Such spline approximat
Constant intensity shading OR Flat shading In this technique particular intensity is calculated for each polygon surface that is all points that lie upon the surface of the
Adobe Premiere - Softwares for computer animation It just like the name as is generated by Adobe. This is a tool used to composite digitized video, stills and applies a variet
Computer simulation - Computer Aided Design Computer simulation is the manner of designing a model of a real or theoretical physical system, not including the model on a digit
QUESTION a) What is a color management system? Briefly explain how it works. b) What are the three major factors affecting print permanence? c) Briefly explain three ways
Polygonal Meshes - Clipping and 3D Primitives Apart from polygonal surfaces, polygonal meshes are also used extensively in 3D geometric modelling.A mesh is essentially a polyg
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